In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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512 bytes added ,  13:16, 14 October 2009
MLlib Release 1.1.5b
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| type = framework library
 
| type = framework library
 
| author = [[User:Minishlink|Minishlink]]
 
| author = [[User:Minishlink|Minishlink]]
| version = 1.1.5
+
| version = 1.1.5b
 
| website = http://louislagrange.free.fr/MLlib/
 
| website = http://louislagrange.free.fr/MLlib/
 
| download = http://code.google.com/p/mllib/downloads/
 
| download = http://code.google.com/p/mllib/downloads/
 
| source = http://code.google.com/p/mllib/source/checkout
 
| source = http://code.google.com/p/mllib/source/checkout
| discussion = http://www.dev-fr.org
+
| discussion = http://wiibrew.org/wiki/Talk:MLlib
 
}}
 
}}
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==How to install ?==
 
==How to install ?==
 
===On Windows===
 
===On Windows===
First you need to have '''devKitPro''' installed. Go [[Devkitppc setup (Windows)|install]] it ! ;)
+
First you need to have the lastest '''devKitPro''' installed. Go [[Devkitppc setup (Windows)|install]] it ! ;)
   −
[OPTIONAL] Then, '''libpng''' for Wii must be installed '''if you want to change library only''' !
+
[OPTIONAL] Then, '''libpng''' for Wii must be installed. ('''if you want to re-code the library only''' !)
# Download it at [http://louislagrange.free.fr/MLlib/downloads/libpng_wii.zip my FTP].  
+
# Download it at [http://louislagrange.free.fr/MLlib/downloads/libpng_wii.zip my FTP] or elsewhere.  
 
# Extract it and place the .a in "devkitpro\libogc\lib\wii" and the folder "png" in "devkitpro\libogc\include".
 
# Extract it and place the .a in "devkitpro\libogc\lib\wii" and the folder "png" in "devkitpro\libogc\include".
 
# It's done !
 
# It's done !
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First you need to have '''devKitPro''' installed. Go [[Devkitppc setup (Linux)|install]] it ! ;)
 
First you need to have '''devKitPro''' installed. Go [[Devkitppc setup (Linux)|install]] it ! ;)
   −
[OPTIONAL] Then, '''libpng''' for Wii must be installed '''if you want to change library only''' !
+
[OPTIONAL] Then, '''libpng''' for Wii must be installed. ('''if you want to re-code the library only''' !)
# Download it at [http://louislagrange.free.fr/MLlib/downloads/libpng_wii.zip my FTP].  
+
# Download it at [http://louislagrange.free.fr/MLlib/downloads/libpng_wii.zip my FTP] or elsewhere.  
 
# Extract it and place the .a in "devkitpro/libogc/lib/wii" and the folder "png" in "devkitpro/libogc/include".
 
# Extract it and place the .a in "devkitpro/libogc/lib/wii" and the folder "png" in "devkitpro/libogc/include".
 
# It's done !
 
# It's done !
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==Update History==
 
==Update History==
 +
 +
===1.1.5b - October 14, 2009===
 +
Now compatible with DevkitPPC r18 and libogc 1.8.0. Go update them ! :)
 +
* added: ML_GetFPS()
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* added: ML_AnimateSpriteEx2(ML_Sprite *sprite, bool enabled, u8 waitForXRefreshBetweenFrames, u8 from, u8 to, u8 timesLooped)
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* fixed: bug when you had more than one Wiimote
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* fixed: bug when using ML_Cursor with animated or tiled sprite
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* fixed: ML_AnimateSpriteEx wasn't doing his job properly, skipping one frame.
    
===1.1.5 - September 05, 2009===
 
===1.1.5 - September 05, 2009===
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