WiiSX: Difference between revisions

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Removed link to WAD version of WiiSX and improved installation instructions
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whitespace & credits
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'''WiiSX''' is a PSX emulator for the Nintendo Gamecube & Wii brought to you by Wii64Team (emu_kidid, sepp256, tehpola). It is based on various PCSX code bases, see the credits section for specifics.
'''WiiSX''' is a PSX emulator for the Nintendo Gamecube & Wii brought to you by Wii64Team (emu_kidid, sepp256, tehpola). It is based on various PCSX code bases, see the credits section for specifics.


== Features ==
== Features ==
* Software Rendered Graphics
*Software Rendered Graphics
* Dynamic Recompilation
*Dynamic Recompilation
* Sound
*Sound
* Input
*Input
* Memory Cards
*Memory Cards
* SD Storage Loading
*SD Storage Loading
* Progressive/Widescreen Resolution  
*Progressive/Widescreen Resolution  


== Instructions ==
== Instructions ==
You will need the [http://wiibrew.org/wiki/Homebrew_Channel Homebrew Channel]
You will need the [http://wiibrew.org/wiki/Homebrew_Channel Homebrew Channel]


*Download from http://code.google.com/p/pcsxgc/downloads/list
#Download from http://code.google.com/p/pcsxgc/downloads/list
 
#Create a folder in the root of your SD card called "PSXISOS". Place all of your .bin/.cue and SCPH1001.BIN(BIOS) in the folder.
*Create a folder in the root of your SD card called "PSXISOS". Place all of your .bin/.cue and SCPH1001.BIN(BIOS) in the folder.
#*Only .bin/.cue images are supported.
 
#Create a folder under apps (eg /apps/WiiSX) and place the downloaded .dol file in that folder and rename it boot.dol (/apps/WiiSX/boot.dol).
**Only .bin/.cue images are supported.
#To be able to save you must put Memory Card files into your "Wiisx" folder located in the apps folder. The memory card files are MCD001.mcr and MCD002.mcr.
 
*Create a folder under apps (eg /apps/WiiSX) and place the downloaded .dol file in that folder and rename it boot.dol (/apps/WiiSX/boot.dol).
 
*To be able to save you must put Memory Card files into your "Wiisx" folder located in the apps folder. The memory card files are MCD001.mcr and MCD002.mcr.
 


== Button Mapping ==
== Button Mapping ==
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== Credits ==
== Credits ==
pcsx team http://www.pcsx.net/
*[http://www.pcsx.net/ pcsx team]
 
*[http://pcsx-df.sourceforge.net/ pcsx-df]
pcsx-df http://pcsx-df.sourceforge.net/
*[http://pcsx.gpost.dk/ pcsx 1.5-test3 mac version by Gil Pederson]
 
*[http://sourceforge.net/projects/peops/ P.E.Op.S. PSX GPU]
pcsx 1.5-test3 mac version by Gil Pederson http://pcsx.gpost.dk/
 
P.E.Op.S. PSX Gpu http://sourceforge.net/projects/peops/

Revision as of 08:02, 14 October 2009

WiiSX
General
Author(s)tehpola, sepp256, emu_kidid
TypeConsole emulator
Versionbeta 1
Links
Download
Source
Downloadable via the Homebrew Browser
Peripherals
GameCube Controller Loads files from SDHC cards in the Front SD slot

WiiSX is a PSX emulator for the Nintendo Gamecube & Wii brought to you by Wii64Team (emu_kidid, sepp256, tehpola). It is based on various PCSX code bases, see the credits section for specifics.

Features

  • Software Rendered Graphics
  • Dynamic Recompilation
  • Sound
  • Input
  • Memory Cards
  • SD Storage Loading
  • Progressive/Widescreen Resolution

Instructions

You will need the Homebrew Channel

  1. Download from http://code.google.com/p/pcsxgc/downloads/list
  2. Create a folder in the root of your SD card called "PSXISOS". Place all of your .bin/.cue and SCPH1001.BIN(BIOS) in the folder.
    • Only .bin/.cue images are supported.
  3. Create a folder under apps (eg /apps/WiiSX) and place the downloaded .dol file in that folder and rename it boot.dol (/apps/WiiSX/boot.dol).
  4. To be able to save you must put Memory Card files into your "Wiisx" folder located in the apps folder. The memory card files are MCD001.mcr and MCD002.mcr.

Button Mapping

Playstation Controller Gamecube Controller
Cross
Gamecube A Button
Square
Gamecube B Button
Triangle
Gamecube Y Button
Circle
Gamecube X Button
Right Analog Stick
Gamecube C Control Stick
Left Analog Stick
GameCube Control Stick
Digital Pad
Classic D-Pad
Start
GameCube START Button
Select
Classic D-Pad + GameCube Z Button
R1
GameCube R Trigger
R2
GameCube R Trigger + GameCube Z Button
L1
GameCube L Trigger
L2
GameCube L Trigger + GameCube Z Button

Known Issues

  • CDDA audio streaming is not implemented
  • XA audio fails at times
  • Final Fantasy VII crashes Dynarec
  • FPS limit not working at times
  • User made compatibility list

Updates

The Wii64Team keeps a progress blog which can be found at http://www.emulatemii.com

Videos

Credits