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372 bytes added ,  02:55, 4 October 2009
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== Input Mappings ==
 
== Input Mappings ==
 
* Gamecube controllers are mapped 1:1 with N64 buttons
 
* Gamecube controllers are mapped 1:1 with N64 buttons
* Classic controllers are mapped the same as on VC titles but Z is mapped to both
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* Classic controllers are mapped the same as on VC titles
  ZL and ZR for ease of use
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  * X+Y are used to exit to the menu on both
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{| class="wikitable"
    classic controller and Gamecube controller
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|-
* Wiimote+Nunchuck mappings are:
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! {{GCNController}} !! {{ClassicController}} !! Action
  * Left-stick: Nunchuk-stick
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|-
  * A: A
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| {{GCXButton}} + {{GCYButton}} || {{ClassicXButton}} + {{ClassicYButton}} || Return to menu
  * B: + or -
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|-
  * Z: Nunchuk Z
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| || {{ClassicZLButton}} or {{ClassicZRButton}} || Z
  * L: Nunchuk C
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|}
  * R: B
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  * Start: Home
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{| class="wikitable"
  * C-stick: D-pad
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|-
  * D-pad: 2 + D-pad
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! {{Wiimote}} + {{Nunchuck}} !! Action
  * Return to menu: 1 + 2
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|-
 +
| {{WiimoteAButton}} || {{GCAButton}}
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|-
 +
| {{WiimotePlusButton}} or {{WiimoteMinusButton}} || {{GCBButton}}
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|-
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| {{NunchukZButton}} || N64 Z
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|-
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| {{NunchukCButton}} || {{GCLTrigger}}
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|-
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| {{WiimoteBButton}} || {{GCRTrigger}}
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|-
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| {{WiimoteHomeButton}} || {{GCStartButton}}
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|-
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| {{WiimoteDPad}} || {{GCControlStickC}}
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|-
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| {{Wiimote2Button}} + {{WiimoteDPad}} || {{GCDPad}}
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|-
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| {{Wiimote1Button}} + {{Wiimote2Button}} || Return to menu
 +
|}
    
== ROM Format ==
 
== ROM Format ==
757

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