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== Input Mappings ==
== Input Mappings ==
* Gamecube controllers are mapped 1:1 with N64 buttons
* Gamecube controllers are mapped 1:1 with N64 buttons
β
* Classic controllers are mapped the same as on VC titles but Z is mapped to both
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* Classic controllers are mapped the same as on VC titles
β
ZL and ZR for ease of use
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β
* X+Y are used to exit to the menu on both
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{| class="wikitable"
β
classic controller and Gamecube controller
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|-
β
* Wiimote+Nunchuck mappings are:
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! {{GCNController}} !! {{ClassicController}} !! Action
β
* Left-stick: Nunchuk-stick
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|-
β
* A: A
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| {{GCXButton}} + {{GCYButton}} || {{ClassicXButton}} + {{ClassicYButton}} || Return to menu
β
* B: + or -
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|-
β
* Z: Nunchuk Z
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| || {{ClassicZLButton}} or {{ClassicZRButton}} || Z
β
* L: Nunchuk C
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|}
β
* R: B
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β
* Start: Home
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{| class="wikitable"
β
* C-stick: D-pad
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|-
β
* D-pad: 2 + D-pad
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! {{Wiimote}} + {{Nunchuck}} !! Action
β
* Return to menu: 1 + 2
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|-
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| {{WiimoteAButton}} || {{GCAButton}}
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|-
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| {{WiimotePlusButton}} or {{WiimoteMinusButton}} || {{GCBButton}}
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|-
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| {{NunchukZButton}} || N64 Z
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|-
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| {{NunchukCButton}} || {{GCLTrigger}}
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|-
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| {{WiimoteBButton}} || {{GCRTrigger}}
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|-
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| {{WiimoteHomeButton}} || {{GCStartButton}}
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|-
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| {{WiimoteDPad}} || {{GCControlStickC}}
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|-
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| {{Wiimote2Button}} + {{WiimoteDPad}} || {{GCDPad}}
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|-
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| {{Wiimote1Button}} + {{Wiimote2Button}} || Return to menu
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|}
== ROM Format ==
== ROM Format ==