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| == Input Mappings == | | == Input Mappings == |
| * Gamecube controllers are mapped 1:1 with N64 buttons | | * Gamecube controllers are mapped 1:1 with N64 buttons |
− | * Classic controllers are mapped the same as on VC titles but Z is mapped to both | + | * Classic controllers are mapped the same as on VC titles |
− | ZL and ZR for ease of use
| + | |
− | * X+Y are used to exit to the menu on both
| + | {| class="wikitable" |
− | classic controller and Gamecube controller
| + | |- |
− | * Wiimote+Nunchuck mappings are:
| + | ! {{GCNController}} !! {{ClassicController}} !! Action |
− | * Left-stick: Nunchuk-stick
| + | |- |
− | * A: A
| + | | {{GCXButton}} + {{GCYButton}} || {{ClassicXButton}} + {{ClassicYButton}} || Return to menu |
− | * B: + or -
| + | |- |
− | * Z: Nunchuk Z
| + | | || {{ClassicZLButton}} or {{ClassicZRButton}} || Z |
− | * L: Nunchuk C
| + | |} |
− | * R: B
| + | |
− | * Start: Home
| + | {| class="wikitable" |
− | * C-stick: D-pad
| + | |- |
− | * D-pad: 2 + D-pad
| + | ! {{Wiimote}} + {{Nunchuck}} !! Action |
− | * Return to menu: 1 + 2
| + | |- |
| + | | {{WiimoteAButton}} || {{GCAButton}} |
| + | |- |
| + | | {{WiimotePlusButton}} or {{WiimoteMinusButton}} || {{GCBButton}} |
| + | |- |
| + | | {{NunchukZButton}} || N64 Z |
| + | |- |
| + | | {{NunchukCButton}} || {{GCLTrigger}} |
| + | |- |
| + | | {{WiimoteBButton}} || {{GCRTrigger}} |
| + | |- |
| + | | {{WiimoteHomeButton}} || {{GCStartButton}} |
| + | |- |
| + | | {{WiimoteDPad}} || {{GCControlStickC}} |
| + | |- |
| + | | {{Wiimote2Button}} + {{WiimoteDPad}} || {{GCDPad}} |
| + | |- |
| + | | {{Wiimote1Button}} + {{Wiimote2Button}} || Return to menu |
| + | |} |
| | | |
| == ROM Format == | | == ROM Format == |