Changes

373 bytes added ,  03:57, 30 September 2009
Line 59: Line 59:  
:::: Backup loaders and especially usb loaders are possible because of hardware design errors, but Nintendo cannot fix that design errors without making old games unplayable on new Wiis. If they want to prevent piracy, they have to make it impossible to run unsigned software. And emulators, which can be downloaded from Wiibrew, are piracy loaders from Nintendo's point of view, so Nintendo wants to stop homebrew emulators, too.  -- [[User:Thza|Thza]] 15:44, 29 September 2009 (UTC)
 
:::: Backup loaders and especially usb loaders are possible because of hardware design errors, but Nintendo cannot fix that design errors without making old games unplayable on new Wiis. If they want to prevent piracy, they have to make it impossible to run unsigned software. And emulators, which can be downloaded from Wiibrew, are piracy loaders from Nintendo's point of view, so Nintendo wants to stop homebrew emulators, too.  -- [[User:Thza|Thza]] 15:44, 29 September 2009 (UTC)
 
::::: I don't think killing homebrew is about fighting against piracy, but rather it's a fight against unauthorized software. Developers have always paid Nintendo top money for the privilege of distributing their games for nintendo consoles, and now some homebrew people developed a way of running software without "authorizing" (meaning paying a load of cash, because there's nothing else to it) to Nintendo. I got to read more about how is that possible that MS had to pay a big anti monopoly fine for integrating IE with Windows, but Nintendo was able to get away with pretty much that since always... -- [[User:Spec|Spec]] 15:57, 29 September 2009 (UTC)
 
::::: I don't think killing homebrew is about fighting against piracy, but rather it's a fight against unauthorized software. Developers have always paid Nintendo top money for the privilege of distributing their games for nintendo consoles, and now some homebrew people developed a way of running software without "authorizing" (meaning paying a load of cash, because there's nothing else to it) to Nintendo. I got to read more about how is that possible that MS had to pay a big anti monopoly fine for integrating IE with Windows, but Nintendo was able to get away with pretty much that since always... -- [[User:Spec|Spec]] 15:57, 29 September 2009 (UTC)
 +
 +
I just thought of somthing - Find an exploit and copyright the patching code(s) so nintendo has three options:
 +
 +
1. Leave the exploit
 +
 +
2. Get sued really badly (then be forced to unpatch)
 +
 +
3. Rework the ENTIRE system to fix the bug, which would likely create 20 more bugs, and also cost them obscene amounts of money.
 +
 +
[[User:Toagac|Toagac]] 01:57, 30 September 2009 (UTC)
    
== Safe updater ==
 
== Safe updater ==
72

edits