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36 bytes added ,  02:03, 28 September 2009
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* Light-weight -- binary is approximately 50kbytes, 11,673 lines of code as of first release
 
* Light-weight -- binary is approximately 50kbytes, 11,673 lines of code as of first release
 
* Mostly IRQ driven :)
 
* Mostly IRQ driven :)
* Supports debug output over the GPIO pins and USBGecko
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* Supports debug output over the GPIO pins and [[USBGecko]]
 
* Supports loading both ARM and PPC-side binaries over USBGecko (ala [[Wiiload]])
 
* Supports loading both ARM and PPC-side binaries over USBGecko (ala [[Wiiload]])
 
* Allows any memory address to be peeked or poked from the PPC (via IPC)
 
* Allows any memory address to be peeked or poked from the PPC (via IPC)
 
* Contains drivers for the following hardware:
 
* Contains drivers for the following hardware:
 
** OTP, SEEPROM
 
** OTP, SEEPROM
** AES engine
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** [[Hardware/AES Engine|AES Engine]]
 
** SDHC (at the sector level, or can load a file from a FAT FS on SD)
 
** SDHC (at the sector level, or can load a file from a FAT FS on SD)
** NAND (read/write at the physical level)
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** [[NAND]] (read/write at the physical level)
 
** PowerPC (can read a PPC ELF file from SD into memory, and kickstart execution on the PPC)
 
** PowerPC (can read a PPC ELF file from SD into memory, and kickstart execution on the PPC)
* Not dependent on IOS in any way -- as long as you can run it, it can do whatever it wants, regardless of what security features Nintendo patches into newer versions of IOS.
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* Not dependent on IOS in any way -- as long as you can run it, it can do whatever it wants, regardless of what security features Nintendo patches into newer versions of [[IOS]].
    
= Limitations =
 
= Limitations =
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