Changes

64 bytes added ,  00:50, 27 September 2009
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*Displayed channel names are more complete
 
*Displayed channel names are more complete
 
*Improved Gamecube disc detection
 
*Improved Gamecube disc detection
βˆ’
*Games that use IOS 36 (for example, Super Smash Bros. Brawl) no longer require a second disc spin-up when loading
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*Games that use [[IOS 36]] (for example, Super Smash Bros. Brawl) no longer require a second disc spin-up when loading
    
=== Gecko 1.9.0.1 ===
 
=== Gecko 1.9.0.1 ===
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*Added channel loading with hooks, channel menu supports same database.txt format as AnyTitle *Deleter MOD to replace the channel IDs with channel names (put database.txt at the root of the SD card)
 
*Added channel loading with hooks, channel menu supports same database.txt format as AnyTitle *Deleter MOD to replace the channel IDs with channel names (put database.txt at the root of the SD card)
βˆ’
*Ocarina works on channels
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*[[Ocarina]] works on channels
 
*ELF/DOL loading from geckoload now works
 
*ELF/DOL loading from geckoload now works
 
*Optionally the directory data/gecko can contain the codes folder, patch folder, gameconfig.txt, config.dat, and background.png instead of the root of the SD card
 
*Optionally the directory data/gecko can contain the codes folder, patch folder, gameconfig.txt, config.dat, and background.png instead of the root of the SD card
βˆ’
*GC memory cards are no longer detected as a USB Gecko
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*GC memory cards are no longer detected as a [[USB Gecko]]
βˆ’
*Changed how exit works; if a loader other than the homebrew channel was used (or an old version of the HBC) it will return to the system menu
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*Changed how exit works; if a loader other than the homebrew channel was used (or an old version of the [[HBC]]) it will return to the system menu
βˆ’
*Fixed a text overlapping bug that would happen if a disc error occurs and Ocarina is on
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*Fixed a text overlapping bug that would happen if a disc error occurs and [[Ocarina]] is on
    
=== Gecko 1.8.0.2 ===
 
=== Gecko 1.8.0.2 ===
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*A core dump that occurs on some Wiis when launching certain games should no longer occur
 
*A core dump that occurs on some Wiis when launching certain games should no longer occur
 
*Fixed code list start for gameconfig.txt
 
*Fixed code list start for gameconfig.txt
βˆ’
*A minor Ocarina fix to ensure ASM insert codes will work properly
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*A minor [[Ocarina]] fix to ensure ASM insert codes will work properly
βˆ’
*Exit no longer causes a core dump if Gecko was launched by a loader that lacks return to loader functionality (such as preloader); instead exit returns to the Homebrew Channel, or resets the Wii if the Homebrew Channel is not installed
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*Exit no longer causes a core dump if Gecko was launched by a loader that lacks return to loader functionality (such as [[preloader]]); instead exit returns to the Homebrew Channel, or resets the Wii if the Homebrew Channel is not installed
    
=== Gecko 1.8 ===
 
=== Gecko 1.8 ===
   βˆ’
brkirch has released Gecko 1.8 the successor to the Gecko OS. This unofficial build has been approved by the people responsible for the USB Gecko Nintendo Wii hacking/cheat code device. It has a lot of new features and a new GUI.  
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brkirch has released Gecko 1.8 the successor to the Gecko OS. This unofficial build has been approved by the people responsible for the [[USB Gecko]] Nintendo Wii hacking/cheat code device. It has a lot of new features and a new GUI.  
   βˆ’
The Gecko homebrew application can be used without the USB Gecko hardware, but you're limited to only using it's various non-integrated features. However, the features available are worth using including cheat code support, region free gaming and much more!
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The Gecko homebrew application can be used without the [[USB Gecko]] hardware, but you're limited to only using it's various non-integrated features. However, the features available are worth using including cheat code support, region free gaming and much more!
    
*Multidol games work through Gecko's game loader, rebooter is no longer required for them
 
*Multidol games work through Gecko's game loader, rebooter is no longer required for them
βˆ’
*To ensure games are fully functional the game loader now uses the IOS requested by the game (as a result there is no 002 error, that error is due to game loaders booting a game with the wrong IOS)
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*To ensure games are fully functional the game loader now uses the [[IOS]] requested by the game (as a result there is no 002 error, that error is due to game loaders booting a game with the wrong [[IOS]])
βˆ’
*If a game requests an IOS that you don't have, the game's update partition will be searched for the IOS and the option to install the IOS will be given if it is found (if you have a modchip, turn off update blocking!)
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*If a game requests an [[IOS]] that you don't have, the game's update partition will be searched for the [[IOS]] and the option to install the [[IOS]] will be given if it is found (if you have a modchip, turn off update blocking!)
βˆ’
*It is now possible to select not to load the debugger, which increases the number of code lines allowed by Ocarina
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*It is now possible to select not to load the debugger, which increases the number of code lines allowed by [[Ocarina]]
 
*New hooks have been added so that most (if not all) Wii games can be hooked
 
*New hooks have been added so that most (if not all) Wii games can be hooked
 
*Rebooter will use the hook selected on the config menu to hook games
 
*Rebooter will use the hook selected on the config menu to hook games
βˆ’
*Rebooter is now compatible with preloader
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*Rebooter is now compatible with [[preloader]]
 
*The menu interface has been improved, and you can load a custom background by creating a 640x480 PNG-24 file, naming it background.png, and putting it at the root of your SD card
 
*The menu interface has been improved, and you can load a custom background by creating a 640x480 PNG-24 file, naming it background.png, and putting it at the root of your SD card
 
*The menu configuration can be saved, and the saved configuration will be loaded automatically when Gecko starts
 
*The menu configuration can be saved, and the saved configuration will be loaded automatically when Gecko starts
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