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AST files contain PCM16 (16-bit, signed, stereo) sound data. They're used in Super Mario Galaxy for musics, and possibly in other games.
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AST files contain PCM16 (16-bit signed) sound data. They're used in Super Mario Galaxy for musics, and possibly in other games.
They contain an header followed by a BLCK chunk.<br>
They contain an header followed by a BLCK chunk.<br>