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19 bytes added ,  02:07, 22 September 2009
m
VERY minor edits.
BRSTM files contain ADPCM sound data. They're are used for music in some games, such as Super Smash Bros. Brawl and Mario Kart Wii for musics, and possibly in other games.
They contain an header, followed by a HEAD chunk, a ADPC chunk and a DATA chunk.<br/>
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