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BRSTM files contain ADPCM sound data. They're used in Mario Kart Wii and possibly other games.
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BRSTM files contain ADPCM sound data. They're used in Mario Kart Wii for musics, and possibly in other games.
They contain an header, followed by a HEAD chunk, a ADPC chunk and a DATA chunk.
They contain an header, followed by a HEAD chunk, a ADPC chunk and a DATA chunk.