== Files ==
WAD Files ===
These files are encrypted file containers. They are used for example within gamesaves and firmware updates.
The process to decrypt WAD files is similar to the one used for the discs.
The format of a WAD file is described in the [[WAD Files]] page.
=== Savegames ===
These files are used by games to preserve the state of game play.
, which is a special header followed by a WAD file, is described in the [[ Savegame Files]] page.
=== Channels saved to SD (content.bin) ===
This format is described in [[Content.bin file structure]].
=== U8 archives ===
This is an archive format (no compression) which is used in several places.
The format is described on the [[U8 archive]] page.
=== DVD game banner (opening.bnr) ===
The format is described on the [[opening.bnr]] page.
=== RARC Files ===
These files are compressed file containers. The compression seems to be the same as in the GameCube RARC format.
The format of a RARC file is described in [http://hitmen.c02.at/files/yagcd/yagcd/chap15.html#sec15.3 Yet Another GameCube Documentation] by Groepaz/Hitmen.
=== Yaz0 Files ===
These files are compressed files. The compression seems to be the same as the one used in the GameCube Yaz0 format.
The format of a Yaz0 file is described in [http://hitmen.c02.at/files/yagcd/yagcd/chap16.html#sec16.2 Yet Another GameCube Documentation] by Groepaz/Hitmen.
=== PAC/PCS Files ===
Seems to be an archive format.
As you can see in that image of a file (FitLink00.pac) of the SSBB-Disc, the file which is stored in the .pac is called FitLink00.bres and residents in the /-folder
Seems to be an compressed version of the the PAC-Archive
CCF files: ===
This is an archive format that supports optional ZLib compression. The format is described on the [ [CCF archive]] page.
BMG files: ===
Stores strings used in games for localization. Starts with 4 byte ascii text MESG , contains INF and DAT sections. DAT section contains the unicode strings. Can be found in a Wii Fit disc.
=== Ticket/TIK files
Tickets are found in many encrypted files used by the Wii (e.g. [[WAD Files]] or [[Wiidisc]]s). They contain the encrypted [http://en.wikipedia.org/wiki/Advanced_Encryption_Standard AES] key and the Title ID of the data followed by a [[certificate chain]].
The format of ticket files is described in the [[Ticket]] page.
BRSTM files: ===
BRSTM files contain ADPCM sound data. They 're used in Mario Kart Wii, and possibly others .
The format of
these files is described in the [ [BRSTM file]] page.