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== Files ==
=== WAD Files AST files === AST files contain PCM16 sound data. They're used in Super Mario Galaxy, and possibly others. The format of these files is described in the [[AST file]] page. === BMG files ===
These files are encrypted file containers. They are Stores strings used in games for example within gamesaves localization. Starts with 4 byte ascii text MESG, contains INF and firmware updatesDAT sections. DAT section contains the unicode strings. Can be found in a Wii Fit disc.
The process to decrypt WAD === BRSTM files is similar to the one used for the discs.===
The format of a WAD file is described BRSTM files contain ADPCM sound data. They're used in the [[WAD Files]] pageMario Kart Wii, and possibly others.
=== Savegames ===The format of these files is described in the [[BRSTM file]] page.
These === CCF files are used by games to preserve the state of game play.===
This is an archive format that supports optional ZLib compression. The format, which is a special header followed by a WAD file, is described in on the [[Savegame FilesCCF archive]] page.
=== Channels saved to SD (content.bin) ===
This format is described in [[Content.bin file structure]].
 
=== U8 archives ===
This is an archive format (no compression) which is used in several places.
 
The format is described on the [[U8 archive]] page.
=== DVD game banner (opening.bnr) ===
The format is described on the [[opening.bnr]] page.
 
=== RARC Files ===
 
These files are compressed file containers. The compression seems to be the same as in the GameCube RARC format.
 
The format of a RARC file is described in [http://hitmen.c02.at/files/yagcd/yagcd/chap15.html#sec15.3 Yet Another GameCube Documentation] by Groepaz/Hitmen.
 
=== Yaz0 Files ===
 
These files are compressed files. The compression seems to be the same as the one used in the GameCube Yaz0 format.
 
The format of a Yaz0 file is described in [http://hitmen.c02.at/files/yagcd/yagcd/chap16.html#sec16.2 Yet Another GameCube Documentation] by Groepaz/Hitmen.
=== PAC/PCS Files ===
==== PAC-Files: ====
Seems to be an archive format.
As you can see in that image of a file (FitLink00.pac) of the SSBB-Disc, the file which is stored in the .pac is called FitLink00.bres and residents in the /-folder
==== PCS-Files: ====
Seems to be an compressed version of the the PAC-Archive
=== CCF files: RARC Files === These files are compressed file containers. The compression seems to be the same as in the GameCube RARC format.
This is an archive format that supports optional ZLib compression. The format of a RARC file is described on the in [[CCF archive]http://hitmen.c02.at/files/yagcd/yagcd/chap15.html#sec15.3 Yet Another GameCube Documentation] pageby Groepaz/Hitmen.
=== BMG files: Savegames ===
Stores strings These files are used in by games for localizationto preserve the state of game play. Starts with 4 byte ascii text MESG The format, which is a special header followed by a WAD file, contains INF and DAT sections. DAT section contains is described in the unicode strings. Can be found in a Wii Fit disc[[Savegame Files]] page.
=== Ticket/TIK files: ===
Tickets are found in many encrypted files used by the Wii (e.g. [[WAD Files]] or [[Wiidisc]]s). They contain the encrypted [http://en.wikipedia.org/wiki/Advanced_Encryption_Standard AES] key and the Title ID of the data followed by a [[certificate chain]].
The format of ticket files is described in the [[Ticket]] page.
=== BRSTM files: U8 archives ===This is an archive format (no compression) which is used in several places.
BRSTM The format is described on the [[U8 archive]] page. === WAD Files === These files contain ADPCM sound dataare encrypted file containers. They're are used for example within gamesaves and firmware updates. The process to decrypt WAD files is similar to the one used for the discs. The format of a WAD file is described in Mario Kart Wii, and possibly othersthe [[WAD Files]] page. === Yaz0 Files === These files are compressed files. The compression seems to be the same as the one used in the GameCube Yaz0 format.
The format of these files a Yaz0 file is described in the [[BRSTM file]http://hitmen.c02.at/files/yagcd/yagcd/chap16.html#sec16.2 Yet Another GameCube Documentation] pageby Groepaz/Hitmen.
[[Category:File formats|*]]
[[Category:Wii Software]]
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