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: The latest svn of everything works. Yes, I know, it would be nice if the latest releases of both libogc and SDL Wii worked together. But, alas it's not the case. The piece you're probably missing is to change your makefile. Take a look at [[Super Mario War Wii]]'s Makefile or other such projects. --[[User:Tantric|Tantric]] 06:19, 26 July 2009 (UTC)
: The latest svn of everything works. Yes, I know, it would be nice if the latest releases of both libogc and SDL Wii worked together. But, alas it's not the case. The piece you're probably missing is to change your makefile. Take a look at [[Super Mario War Wii]]'s Makefile or other such projects. --[[User:Tantric|Tantric]] 06:19, 26 July 2009 (UTC)
:: nope - grabbed the super mario war makefile - still gettting SDL_main linker errors. severely frustrating that it "should" work, or it "works for person x" but the steps needed to actually '''make''' it work are either missing a critical step or are a function of chance more than anything... [[User:Madmanguruman|Madmanguruman]] 13:24, 26 July 2009 (UTC)
:: nope - grabbed the super mario war makefile - still gettting SDL_main linker errors. severely frustrating that it "should" work, or it "works for person x" but the steps needed to actually '''make''' it work are either missing a critical step or are a function of chance more than anything... [[User:Madmanguruman|Madmanguruman]] 13:24, 26 July 2009 (UTC)
+
::: Sorry, programming is not a "function of chance". If it is...then you need to learn how to program! If you're getting an error about SDL_main it's probably the common SDL error people get (not specific to the Wii), caused by not having int main(int argc, char *argv[]) defined, but rather some variant of that instead. --[[User:Tantric|Tantric]] 17:09, 26 July 2009 (UTC)