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142 bytes added ,  15:16, 7 July 2009
m
Algorithm bugs
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== Known Bugs ==
 
== Known Bugs ==
 
* <s>No error checking on gradient check, so will get array underflow and overflow. Fix in pipelines. </s>
 
* <s>No error checking on gradient check, so will get array underflow and overflow. Fix in pipelines. </s>
* Gradient not calculated for AI players, despite cursor being vasible. Seems to think cursor in [0,0] position.
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* Gradient not calculated for AI players, despite cursor being visable. Seems to think cursor in [0,0] position.
 +
* New algorithm based on flood fill causes stack overflow. Might be able to overcome with mesh or different implimentation of same algorithm.
    
==Thanks to==
 
==Thanks to==
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