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705 bytes added ,  18:21, 1 July 2009
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:::Shouldn't be hard to add this, can you point me in the direction of one of those songs? As the chances are large that they also contain drum notes in the midi file, and I'm pretty sure that I don't read those. (If you cannot post a link here, my email is sneakeye_ [atzel] hotmail) --[[User:Daid|Daid]] 09:00, 30 June 2009 (UTC)
 
:::Shouldn't be hard to add this, can you point me in the direction of one of those songs? As the chances are large that they also contain drum notes in the midi file, and I'm pretty sure that I don't read those. (If you cannot post a link here, my email is sneakeye_ [atzel] hotmail) --[[User:Daid|Daid]] 09:00, 30 June 2009 (UTC)
 
::::http://www.mediafire.com/?la1zqmtzldw -  This song contains a Drums.ogg, Rhytem.ogg, Song.ogg, Guitar.ogg for the sound. http://www.fretsonfire.net/forums/viewtopic.php?f=5&t=35745&st=0&sk=t&sd=a&sid=29093d8fbda5a1cb1cbb02338219704c, this link has many momre songs
 
::::http://www.mediafire.com/?la1zqmtzldw -  This song contains a Drums.ogg, Rhytem.ogg, Song.ogg, Guitar.ogg for the sound. http://www.fretsonfire.net/forums/viewtopic.php?f=5&t=35745&st=0&sk=t&sd=a&sid=29093d8fbda5a1cb1cbb02338219704c, this link has many momre songs
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== Lower frets overriding ==
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First off, excellent work on GOF, the timing and mechanics are spot-on and fluid. In my eyes the only problem with the gameplay mechanics at this point is that the game doesn't seem to obey the Guitar Hero/Frets On Fire principle that "pressing lower frets (unless in a chord) does not affect the higher frets". Meaning if the game wants a single red note, and you strum with green and red depressed, GOF doesn't detect it, whereas Guitar Hero would. This is especially noticeable in cascading hammer-ons and pull-offs, which are much harder when you're only allowed to depress one fret button at a time. Is this fixable? --[[User:Szalkow|Szalkow]] 16:21, 1 July 2009 (UTC)
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