In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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1 byte removed ,  22:33, 20 June 2009
Line 137: Line 137:  
* added : ML_Screenshot(filename)
 
* added : ML_Screenshot(filename)
 
* added : ML_IsSpriteVisible(sprite)
 
* added : ML_IsSpriteVisible(sprite)
* added : ML_AnimateSpriteEx(sprite, enabled,
+
* added : ML_AnimateSpriteEx(sprite, enabled, waitForXRefreshBetweenFrames, from, to)
waitForXRefreshBetweenFrames, from, to)
   
* added : ML_TextBox(ML_Sprite *sprite, x, y, x2, y2, const char *text, ...)
 
* added : ML_TextBox(ML_Sprite *sprite, x, y, x2, y2, const char *text, ...)
 
* added : ML_DrawRect(int x, int y, u16 width, u16 height, u32 rgba)
 
* added : ML_DrawRect(int x, int y, u16 width, u16 height, u32 rgba)
Line 153: Line 152:  
* modified : ML_SetPixelColor
 
* modified : ML_SetPixelColor
 
* modified : ML_SplashScreen
 
* modified : ML_SplashScreen
* modified : ML_Cursor, so that it draws your cursor/sprite with the center of
+
* modified : ML_Cursor, so that it draws your cursor/sprite with the center of the image, and then modifies the sprite.x and sprite.y so that if you point to the left-up edge of the screen it gives you 0, 0.
the image, and then modifies the sprite.x and sprite.y so that if you point to
  −
the left-up edge of the screen it gives you 0, 0.
   
* fixes and optimizations
 
* fixes and optimizations
    
===1.0 - May 31, 2009===
 
===1.0 - May 31, 2009===
 
* First public release
 
* First public release
172

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