In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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Posted reply to "Virtual Lan Server"
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: It does sound like a fine suggestion, when I did use the SVN libfat, downloading and extracting did speed up however when downloading from codemii things can go a bit slowish (50 KB/s) at times. What concerns me is that it takes 1 minute to resolve the codemii domain, this should only take 1 to 3 seconds at most. --[[User:Teknecal|Teknecal]] 11:21, 10 June 2009 (UTC)
 
: It does sound like a fine suggestion, when I did use the SVN libfat, downloading and extracting did speed up however when downloading from codemii things can go a bit slowish (50 KB/s) at times. What concerns me is that it takes 1 minute to resolve the codemii domain, this should only take 1 to 3 seconds at most. --[[User:Teknecal|Teknecal]] 11:21, 10 June 2009 (UTC)
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:: The site loads fine on my computer most times - typically resolves in under 5 and loads in about 15 seconds. It is something to do with HBB, as all of my wii's experience it, regardless of wireless signal strength, and no other wireless app has problems (such as anything patchmii based, like WiiSCU).
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:: If you do plan to implement this, the other wii's should show a catalog of all the software available on the server wii to give users a choice of what new (not already installed) stuff will install and what old stuff will update, since some people may not want all the software on the server wii on every "client" wii, or may want to update only certain wii's with new versions, while keeping other clients with old stuff. (I have an SNES game that needs a separate version of 9x to run...GX code-dumps loading it but the old version runs it fine.) --[[User:Techboy|Techboy]] 20:05, 10 June 2009 (UTC)
    
===Options to see "unsafe apps"===
 
===Options to see "unsafe apps"===
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