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| author = [http://lumaki.com/code/cdogs/ Lucas Martin-King]
| author = [http://lumaki.com/code/cdogs/ Lucas Martin-King]
| portedby = [[User:Insin|insin]]
| portedby = [[User:Insin|insin]]
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| version = 0.4.1
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| version = 0.4.1-1
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| download = Media:C-Dogs-SDL-0.4.1-1.zip
| source = http://bitbucket.org/insin/cdogs-wii/
| source = http://bitbucket.org/insin/cdogs-wii/
| peripherals = {{WiimoteHorizontal}} {{ClassicController}}
| peripherals = {{WiimoteHorizontal}} {{ClassicController}}
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A port of [http://lumaki.com/code/cdogs/ C-Dogs SDL] to the Wii using [[SDL Wii]].
A port of [http://lumaki.com/code/cdogs/ C-Dogs SDL] to the Wii using [[SDL Wii]].
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== Credits ==
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Copyright (C) 1995 Ronny Wester<br>
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Copyright (C) 2003 Jeremy Chin<br>
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Copyright (C) 2003-2007 Lucas Martin-King<br>
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== Thanks ==
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Thanks to all of the above, to WinterMute and Tantric for help with puzzling unistd.h issues on #wiidev and to all the DevkitPro and SDL Wii contributors for the excellent tools.
== Controls ==
== Controls ==
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|}
|}
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[[Category:Homebrew in Development]]
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In the player setup/weapon loadout menus, {{Wiimote1Button}}/{{ClassicBButton}} confirms and {{Wiimote2Button}}/{{ClassicAButton}} cancels. Yes, I know it feels wrong!
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== Obligatory Low Quality Video (OLQV™) ==
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This video shows me (badly) playing the first level of one of the campaigns.
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{|
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|-
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|<youtube>Ts86iaP0q0M</youtube>
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|}
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[[Category:Homebrew using SDL libraries]]
[[Category:Homebrew using SDL libraries]]