In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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11 bytes removed ,  20:08, 7 June 2009
m
Nunchuck->Nunchuk
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| discussion  =  
 
| discussion  =  
 
| source      = http://code.google.com/p/goblins-cube/downloads/list
 
| source      = http://code.google.com/p/goblins-cube/downloads/list
| peripherals = {{Wiimote}} {{Nunchuck}} {{FrontSD}} {{Internet}}
+
| peripherals = {{Wiimote}} {{Nunchuk}} {{FrontSD}} {{Internet}}
 
| hbb        = yes
 
| hbb        = yes
 
}}
 
}}
   −
'''Goblin's Cube''' is Rubik's Cube game that uses the wiimote's and nunchuck's accelerometers to control the cube.
+
'''Goblin's Cube''' is Rubik's Cube game that uses the wiimote's and nunchuk's accelerometers to control the cube.
    
== Controls ==
 
== Controls ==
   −
The game's current version assumes that the wiimote will be held with the right hand and the nunchuck with the left hand.
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The game's current version assumes that the wiimote will be held with the right hand and the nunchuk with the left hand.
    
=== Orientation ===
 
=== Orientation ===
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==== Hands ====
 
==== Hands ====
The wiimote's and the nunchuck's motion detection are used to move the hands around the cube. Each hand has only six possible positions available, depending on which axis (relative to the control) the gravity vector is pointing, as shown in the following table.
+
The wiimote's and the nunchuk's motion detection are used to move the hands around the cube. Each hand has only six possible positions available, depending on which axis (relative to the control) the gravity vector is pointing, as shown in the following table.
    
{| border="0" style="width:50%"
 
{| border="0" style="width:50%"
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{| class="wikitable" style="left;text-align:left;"
 
{| class="wikitable" style="left;text-align:left;"
 
|-
 
|-
! {{Nunchuck}} Axis || Face
+
! {{nunchuk}} Axis || Face
 
|-
 
|-
 
| -Z || '''Left'''
 
| -Z || '''Left'''
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==== Whole Cube ====
 
==== Whole Cube ====
   −
Once you place a hand at a desired position you can hold the cube with {{WiimoteAButton}} or {{NunchuckCButton‎}} and move the hand to another position, thus causing the cube to turn and change its '''Front''' position. You can also use the shortcuts at {{WiimoteDPad}} to turn the cube.
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Once you place a hand at a desired position you can hold the cube with {{WiimoteAButton}} or {{NunchukCButton‎}} and move the hand to another position, thus causing the cube to turn and change its '''Front''' position. You can also use the shortcuts at {{WiimoteDPad}} to turn the cube.
    
==== Rotating faces ====
 
==== Rotating faces ====
   −
Once you place a hand at the desired face, hold {{WiimoteBButton}} or {{NunchuckZButton‎}} to grab the piece, then rotate the control as you would rotate that face. For the '''Front''', '''Back''', '''Left''' and '''Right''' position the rotation mimics the real movement; as for the '''Top''' and '''Bottom''' the control must be twisted around the Y axis.
+
Once you place a hand at the desired face, hold {{WiimoteBButton}} or {{NunchukZButton‎}} to grab the piece, then rotate the control as you would rotate that face. For the '''Front''', '''Back''', '''Left''' and '''Right''' position the rotation mimics the real movement; as for the '''Top''' and '''Bottom''' the control must be twisted around the Y axis.
 
The best way to understand these instructions is to just try it and see how controls work.  
 
The best way to understand these instructions is to just try it and see how controls work.  
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{| class="wikitable" style="left;text-align:left;"
 
{| class="wikitable" style="left;text-align:left;"
 
|-
 
|-
! {{Nunchuck}} || Action
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! {{Nunchuk}} || Action
 
|-
 
|-
| {{NunchuckControlStick‎}} || Look around at the side faces of the cube
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| {{NunchukControlStick‎}} || Look around at the side faces of the cube
 
|-
 
|-
| {{NunchuckCButton‎}}  || Hold the cube (used to change the front face)
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| {{NunchukCButton‎}}  || Hold the cube (used to change the front face)
 
|-
 
|-
| {{NunchuckZButton‎}}  || Hold the current piece (used to rotate a face)
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| {{NunchukZButton‎}}  || Hold the current piece (used to rotate a face)
 
|}
 
|}
 
|}
 
|}
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