In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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371 bytes removed ,  19:34, 12 May 2009
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* Copy the PAK0.PAK (and PAK1.PAK if you own the full version) file to /apps/quake/ID1 on your SD card.
 
* Copy the PAK0.PAK (and PAK1.PAK if you own the full version) file to /apps/quake/ID1 on your SD card.
 
* The game should appear on the [[Homebrew Channel]] menu.
 
* The game should appear on the [[Homebrew Channel]] menu.
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'''Optional'''
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* Rip the original 10 tracks from the Quake CD into mp3s. Or pick 10 of your own mp3s.
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* Name the mp3s "2.mp3" threw "11.mp3", and copy them to /apps/quake/music. (Don't ask why Quake starts counting tracks at 2)
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* Rock!
      
== Release Notes ==
 
== Release Notes ==
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'''Roll Back'''
'''Piko GX 0.11'''
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I'm rolling back to version 0.08, if you downloaded version 0.09-0.11 please download version 0.08. Sorry about this, but I'm noticing some new bugs, and I don't think I want to release it in it's current form. I'll try to get version 0.12 released as soon as possible.
*Bug fixes
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'''Piko GX 0.10'''
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*Quick fixes to MP3 player.
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*Not linked against SVN version of libogc, instead linked against 1.7.1a. (Missed that last night)
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'''Piko GX 0.09'''
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*Mp3 support, place the tracks of Quake one, or any mp3s you want, into "/apps/quake/music", then name them "<Track Number>.mp3" so track one would be "2.mp3".
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*Using Q1Rev sound driver, it uses asnd, and it's cleaner.
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'''Piko GX 0.08'''
 
'''Piko GX 0.08'''
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