In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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::::::Would it be possible to make a "Quake Channel" that installs on the Wii's menu and works as a sort of frontend lobby system? You could use it to check different servers for games/players/etc, maybe even some sort of friend-tracking system, and then once you choose your game it boots you directly into a multiplayer Quake Wii game from the SD card. Might be an easier way to allow players to switch servers and whatnot rather than doing so within Quake itself. --[[User:Muesli|Muesli]] 15:48, 9 May 2009 (EST)
 
::::::Would it be possible to make a "Quake Channel" that installs on the Wii's menu and works as a sort of frontend lobby system? You could use it to check different servers for games/players/etc, maybe even some sort of friend-tracking system, and then once you choose your game it boots you directly into a multiplayer Quake Wii game from the SD card. Might be an easier way to allow players to switch servers and whatnot rather than doing so within Quake itself. --[[User:Muesli|Muesli]] 15:48, 9 May 2009 (EST)
 
:::::::First of all, you don't need a channel to do that.  Why does everyone always want channels?  The Homebrew Channel is more than enough.  Every app doesn't need to be it's own bloody channel.  Besides that, the system menu has been patched to prevent this and so only users with old system menu versions can install channels unless they can make use of Twiizer's undisclosed hack(s).  Moving on, what you're asking would require a bunch of new code and would be a separate project in its own right.  If somebody did something like that, I'd rather have them create a set of common interface libraries that all homebrew devs can make use of, rahter than waste all that time and energy implementing these kinds of features for a single game.  --[[User:Flark|Flark]] 10:50, 9 May 2009 (UTC)
 
:::::::First of all, you don't need a channel to do that.  Why does everyone always want channels?  The Homebrew Channel is more than enough.  Every app doesn't need to be it's own bloody channel.  Besides that, the system menu has been patched to prevent this and so only users with old system menu versions can install channels unless they can make use of Twiizer's undisclosed hack(s).  Moving on, what you're asking would require a bunch of new code and would be a separate project in its own right.  If somebody did something like that, I'd rather have them create a set of common interface libraries that all homebrew devs can make use of, rahter than waste all that time and energy implementing these kinds of features for a single game.  --[[User:Flark|Flark]] 10:50, 9 May 2009 (UTC)
:::::::The reason I mentioned channels is because I tend to think that an indicator right there on the menu telling me who is and isn't playing at any given time would mean I'd be more likely to play than if I had to boot the game just to check who's on, and I doubt I'm the only one. It's pretty much the only homebrew app I can think of (aside from ''maybe'' a decent media plater) that warrants a channel as it might actually serve some purpose other than to save a few button presses. I'm not seriously asking people to make one, just wanted to see what people thought about the idea. Sheesh.--[[User:Muesli|Muesli]] 13:31, 9 May 2009 (UTC)
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::::::::The reason I mentioned channels is because I tend to think that an indicator right there on the menu telling me who is and isn't playing at any given time would mean I'd be more likely to play than if I had to boot the game just to check who's on, and I doubt I'm the only one. It's pretty much the only homebrew app I can think of (aside from ''maybe'' a decent media plater) that warrants a channel as it might actually serve some purpose other than to save a few button presses. I'm not seriously asking people to make one, just wanted to see what people thought about the idea. Sheesh.--[[User:Muesli|Muesli]] 13:31, 9 May 2009 (UTC)
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