In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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No change in size ,  23:11, 29 April 2009
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===Milestone #1 (0.05)===
 
===Milestone #1 (0.05)===
:Client network capability. -DONE
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*Client network capability. -DONE
:Compatibility with libOGC 1.7.1a, and devkitPPC r16. 2 Bugs remaining
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*Compatibility with libOGC 1.7.1a, and devkitPPC r16. 2 Bugs remaining
:Enhanced input system. -DONE
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*Enhanced input system. -DONE
:Fixed on screen keyboard -DONE
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*Fixed on screen keyboard -DONE
    
===Milestone #2===
 
===Milestone #2===
:Loading id1 data from USB drive, or DVD.
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*Loading id1 data from USB drive, or DVD.
:Being able to host network games.
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*Being able to host network games.
:Connection to master server to get Quake-Wii server list.
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*Connection to master server to get Quake-Wii server list.
       
===Updates===
 
===Updates===
:"Two major bugs left. Feel free to help. First, and most important, MOD_LoadVertexes crashes into a code dump when loading certain levels (I'd love for someone who is a debugging expert to look into this), and the config file isn't being saved. Other then that my latest version of QuakeGX is getting close to being finished." --[[User:Piko|Piko]] 21:01, 29 April 2009 (UTC)
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*"Two major bugs left. Feel free to help. First, and most important, MOD_LoadVertexes crashes into a code dump when loading certain levels (I'd love for someone who is a debugging expert to look into this), and the config file isn't being saved. Other then that my latest version of QuakeGX is getting close to being finished." --[[User:Piko|Piko]] 21:01, 29 April 2009 (UTC)
       
===Download===
 
===Download===
:[http://www.fallenacorn.com/piko/quake-wii-piko/quake-wii-piko.tar.gz quake-wii-piko.tar.gz]
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*[http://www.fallenacorn.com/piko/quake-wii-piko/quake-wii-piko.tar.gz quake-wii-piko.tar.gz]
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