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===Milestone #1 (0.05)===
===Milestone #1 (0.05)===
−
:Client network capability. -DONE
+
*Client network capability. -DONE
−
:Compatibility with libOGC 1.7.1a, and devkitPPC r16. 2 Bugs remaining
+
*Compatibility with libOGC 1.7.1a, and devkitPPC r16. 2 Bugs remaining
−
:Enhanced input system. -DONE
+
*Enhanced input system. -DONE
−
:Fixed on screen keyboard -DONE
+
*Fixed on screen keyboard -DONE
===Milestone #2===
===Milestone #2===
−
:Loading id1 data from USB drive, or DVD.
+
*Loading id1 data from USB drive, or DVD.
−
:Being able to host network games.
+
*Being able to host network games.
−
:Connection to master server to get Quake-Wii server list.
+
*Connection to master server to get Quake-Wii server list.
===Updates===
===Updates===
−
:"Two major bugs left. Feel free to help. First, and most important, MOD_LoadVertexes crashes into a code dump when loading certain levels (I'd love for someone who is a debugging expert to look into this), and the config file isn't being saved. Other then that my latest version of QuakeGX is getting close to being finished." --[[User:Piko|Piko]] 21:01, 29 April 2009 (UTC)
+
*"Two major bugs left. Feel free to help. First, and most important, MOD_LoadVertexes crashes into a code dump when loading certain levels (I'd love for someone who is a debugging expert to look into this), and the config file isn't being saved. Other then that my latest version of QuakeGX is getting close to being finished." --[[User:Piko|Piko]] 21:01, 29 April 2009 (UTC)
===Download===
===Download===
−
:[http://www.fallenacorn.com/piko/quake-wii-piko/quake-wii-piko.tar.gz quake-wii-piko.tar.gz]
+
*[http://www.fallenacorn.com/piko/quake-wii-piko/quake-wii-piko.tar.gz quake-wii-piko.tar.gz]