:for the neutral X and Y stick values and the neutral X, Y, and Z accelerometer values (the reason X and Y are different may be that I didn't hold the Nunchuck correctly horizontal). If there is a default value in the Wii SDK that all games use it could be plausable that it never sends any calibration data. It seems unlikely however, I would want to confirm that it behaves the same way on the real hardware and with regular games before I'm certain that it actually doesn't tell anyone about its neutral values and calibration. -- [[User:John Peterson|John Peterson]] 01:33, 6 February 2009 (UTC) | :for the neutral X and Y stick values and the neutral X, Y, and Z accelerometer values (the reason X and Y are different may be that I didn't hold the Nunchuck correctly horizontal). If there is a default value in the Wii SDK that all games use it could be plausable that it never sends any calibration data. It seems unlikely however, I would want to confirm that it behaves the same way on the real hardware and with regular games before I'm certain that it actually doesn't tell anyone about its neutral values and calibration. -- [[User:John Peterson|John Peterson]] 01:33, 6 February 2009 (UTC) |