In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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860 bytes added ,  09:13, 8 April 2009
brought it up to v1.2
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| type        = Game
 
| type        = Game
 
| author      = [[User:Yossi|Yossi]]
 
| author      = [[User:Yossi|Yossi]]
| version    = 1.1
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| version    = 1.2
| download    = [[Media:Iiii1_1.rar‎|Download 1.1]]
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| download    = [[Media:Iiii1_2.rar‎|Download 1.2]]
| source      = [[Media:Iiii_source1_1.rar|Download 1.1 source]]
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| source      = [[Media:Iiii_source1_1.rar|Download 1.1 source]]<br>[http://pastebin.com/f523429d5 iiii.cpp v1.2]
 
| peripherals = {{Wiimote2}} {{FrontSD}}
 
| peripherals = {{Wiimote2}} {{FrontSD}}
 
| hbc        = 1  
 
| hbc        = 1  
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== Details ==  
 
== Details ==  
 
This is a 2 player game. Unless you have a split personality, you will need to install a second player (not included) somewhere near your wii.<br>
 
This is a 2 player game. Unless you have a split personality, you will need to install a second player (not included) somewhere near your wii.<br>
By default the game only uses one wiimote. If you want the added convenience of a second wiimote, or if the other player has snot on his hands, you can set <tt>control TWOWIIMOTES </tt> in the settings.ini file.<br>
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By default the game only uses one wiimote. <br><s>If you want the added convenience of a second wiimote, or if the other player has snot on his hands, you can set <tt>control TWOWIIMOTES </tt> in the settings.ini file.</s> This still works, but it's better to do what's described on the next line.<br>
 
Updated in 1.1:
 
Updated in 1.1:
 
:Pressing {{WiimoteAButton}} on the second wiimote will now cause control of red to be passed to that wiimote (overrides <tt>control ONEWIIMOTE</tt>).
 
:Pressing {{WiimoteAButton}} on the second wiimote will now cause control of red to be passed to that wiimote (overrides <tt>control ONEWIIMOTE</tt>).
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|}
 
|}
   −
== Settings.ini ==
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== Settiiiings.ini ==
If you want, you can put a settings.ini file in the same directory as the game (root of the sd for wiiload) and change some settings through there. This is entirely optional.<br>
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If you want, you can put a settiiiings.ini file in the same directory as the game (root of the sd for wiiload) and change some settings through there. This is entirely optional.<br>
You can set how many pieces are needed in a line to win, and adjust the size of the board. See the included settings.ini for more information.<br>
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You can set how many pieces are needed in a line to win, and adjust the size of the board. See the included settiiiings.ini for more information.<br>
 
Updated in 1.1:
 
Updated in 1.1:
 
:"You should consider making it Sett''iiii''ngs.ini, or something to that effect ;)" -- [[User:MetaFight|MetaFight]] 15:33, 2 April 2009 (UTC)
 
:"You should consider making it Sett''iiii''ngs.ini, or something to that effect ;)" -- [[User:MetaFight|MetaFight]] 15:33, 2 April 2009 (UTC)
:Now supports either name ;D<br>
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:Now supports either settiiiings.ini or settings.ini for the name ;D<br>
'''It has come to my attention that the included settings.ini is messed up when opened with an editor that doesn't understand *nix line endings.''' Either [http://notepad-plus.sourceforge.net/uk/site.htm get an editor] that can read these files (good to have in general), or grab this [http://www.mediafire.com/download.php?eqozozh2olm windows friendly version] of the file. Future versions (>1.1) will have a notepad happy settiiiings.ini, unless I do away with the .ini file completely.
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<s>'''It has come to my attention that the included settings.ini is messed up when opened with an editor that doesn't understand *nix line endings.''' Either [http://notepad-plus.sourceforge.net/uk/site.htm get an editor] that can read these files (good to have in general), or grab this [http://www.mediafire.com/download.php?eqozozh2olm windows friendly version] of the file. Future versions (>1.1) will have a notepad happy settiiiings.ini, unless I do away with the .ini file completely.</s> Addressed with v1.2
    
== Images ==
 
== Images ==
Starting in v1.1, you can put custom images into ''path''/images/ and the game will load them. See [[Media:Iiii-images.rar|sample images]] and included readme for more info.
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Starting in <s>v1.1</s> v1.'''2''', you can put custom images into ''path''/images/ and the game will load them. See [[Media:Iiii-images.rar|sample images]] and included readme for more info. '''This readme has the same issues as the old settings.ini file did.''' Whatever. Deal with it. I already told you how. :P<br>
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Special thank you to drchink from tehskeen for pointing out the path loading bug. Just for you, I made it look like the piece is sliding down (very fast) rather than just appearing there. Now it's your turn to show us the images you made :)
    
== History ==
 
== History ==
 +
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=== [http://pastebin.com/f523429d5 v1.2] ===
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Download [[Media:Iiii_source1_1.rar‎|v1.1]] and replace iiii.cpp with [http://pastebin.com/f523429d5 this].
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* Really loads images from ''path''/images/ now
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* Pieces slide down rather than teleporting to the bottom.
    
=== [[Media:Iiii_source1_1.rar‎|v1.1]] ===
 
=== [[Media:Iiii_source1_1.rar‎|v1.1]] ===
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