In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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1 byte added ,  01:29, 6 April 2009
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==Potential Issues==
 
==Potential Issues==
Right now, the only sound lib [[HomeMenu]] plays with is ASND.  I haven't gotten around to pausing all active channels automatically when the menu opens, but that will be there for the first release.  My adive:  use the callbacks to pause your own channels for the time being.
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Right now, the only sound lib [[HomeMenu]] plays with is ASND.  I haven't gotten around to pausing all active channels automatically when the menu opens, but that will be there for the first release.  My advice:  use the callbacks to pause your own channels for the time being.
    
Also, I haven't looked into this much yet either, but wiimote settings (resolution, mode) are set when the menu is shown.  If there is no way for me to programmatically find what the previous values are I won't be able to restore them when the menu is closed.  My advice:  use the callbacks to save/restore wiimote settings before and after showing the menu.
 
Also, I haven't looked into this much yet either, but wiimote settings (resolution, mode) are set when the menu is shown.  If there is no way for me to programmatically find what the previous values are I won't be able to restore them when the menu is closed.  My advice:  use the callbacks to save/restore wiimote settings before and after showing the menu.
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