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1,046 bytes added ,  22:46, 15 March 2009
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| type = Games
 
| type = Games
 
| author = [[User:NoNameNo|NoNameNo]]
 
| author = [[User:NoNameNo|NoNameNo]]
| download = [http://grrlib.santo.fr/forum/viewtopic.php?id=112 Download]
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| download = [http://grrlib.santo.fr/forum/viewtopic.php?id=117 Download]
| version = 1.0
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| version = 1.1 DIY
 
| source = Soon
 
| source = Soon
 
| website = [http://grrlib.santo.fr/ GrrLib homepage]
 
| website = [http://grrlib.santo.fr/ GrrLib homepage]
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'''PsyKoTrope''' is a little box game written in less than 150 lines of [[GRRLIB]].
 
'''PsyKoTrope''' is a little box game written in less than 150 lines of [[GRRLIB]].
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NonameNo Presents "Psykotrope" v1.1 DIY (DO IT YOURSELF) Version
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DIY Version:
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You can now design your own level easily.
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When you run psykotrope, the soft is going to load
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the level on the SD, in apps/psykotrope/levels.png
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levels are stored in a simple PNG file, and designed like this :
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- each level is a matrix of 20*15 pixel (BLACK no box, WHITE box)
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- The 16th line is to define the goal (number of box to cross for this level) (Only use WHITE pixel to define the goal)
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- Number of level is automatically displayed by the game dividing the height of the PNG by 16 ;)
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- The PNG have to be : W = 20
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                      H < 1024 (and a multiple of 16 ;) )
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                      And RGB (not indexed colors)
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have a look at the provided GameSet to really understand how it work ;)
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A Real Fast compo game : "4 Hours" of coding/graphing
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This little game fits in less than 150 lines of GRRLIB coding ;)
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Greetings to Crayon and Xane
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AcaDien_, teknecal, crazygoth, didinx, mk2, mnta, Muzer, Squidman
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GRRLIB Home : http://grrlib.santo.fr
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==Screenshots==
 
==Screenshots==
121

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