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| | type = Games | | | type = Games |
| | author = [[User:NoNameNo|NoNameNo]] | | | author = [[User:NoNameNo|NoNameNo]] |
− | | download = [http://grrlib.santo.fr/forum/viewtopic.php?id=112 Download] | + | | download = [http://grrlib.santo.fr/forum/viewtopic.php?id=117 Download] |
− | | version = 1.0 | + | | version = 1.1 DIY |
| | source = Soon | | | source = Soon |
| | website = [http://grrlib.santo.fr/ GrrLib homepage] | | | website = [http://grrlib.santo.fr/ GrrLib homepage] |
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| | | |
| '''PsyKoTrope''' is a little box game written in less than 150 lines of [[GRRLIB]]. | | '''PsyKoTrope''' is a little box game written in less than 150 lines of [[GRRLIB]]. |
| + | |
| + | NonameNo Presents "Psykotrope" v1.1 DIY (DO IT YOURSELF) Version |
| + | |
| + | DIY Version: |
| + | You can now design your own level easily. |
| + | When you run psykotrope, the soft is going to load |
| + | the level on the SD, in apps/psykotrope/levels.png |
| + | |
| + | levels are stored in a simple PNG file, and designed like this : |
| + | - each level is a matrix of 20*15 pixel (BLACK no box, WHITE box) |
| + | - The 16th line is to define the goal (number of box to cross for this level) (Only use WHITE pixel to define the goal) |
| + | - Number of level is automatically displayed by the game dividing the height of the PNG by 16 ;) |
| + | - The PNG have to be : W = 20 |
| + | H < 1024 (and a multiple of 16 ;) ) |
| + | And RGB (not indexed colors) |
| + | |
| + | have a look at the provided GameSet to really understand how it work ;) |
| + | |
| + | A Real Fast compo game : "4 Hours" of coding/graphing |
| + | This little game fits in less than 150 lines of GRRLIB coding ;) |
| + | |
| + | Greetings to Crayon and Xane |
| + | AcaDien_, teknecal, crazygoth, didinx, mk2, mnta, Muzer, Squidman |
| + | |
| + | GRRLIB Home : http://grrlib.santo.fr |
| + | |
| | | |
| ==Screenshots== | | ==Screenshots== |