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1,046 bytes added ,  22:46, 15 March 2009
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| type = Games
| author = [[User:NoNameNo|NoNameNo]]
| download = [http://grrlib.santo.fr/forum/viewtopic.php?id=112 117 Download]| version = 1.01 DIY
| source = Soon
| website = [http://grrlib.santo.fr/ GrrLib homepage]
'''PsyKoTrope''' is a little box game written in less than 150 lines of [[GRRLIB]].
 
NonameNo Presents "Psykotrope" v1.1 DIY (DO IT YOURSELF) Version
 
DIY Version:
You can now design your own level easily.
When you run psykotrope, the soft is going to load
the level on the SD, in apps/psykotrope/levels.png
 
levels are stored in a simple PNG file, and designed like this :
- each level is a matrix of 20*15 pixel (BLACK no box, WHITE box)
- The 16th line is to define the goal (number of box to cross for this level) (Only use WHITE pixel to define the goal)
- Number of level is automatically displayed by the game dividing the height of the PNG by 16 ;)
- The PNG have to be : W = 20
H < 1024 (and a multiple of 16 ;) )
And RGB (not indexed colors)
 
have a look at the provided GameSet to really understand how it work ;)
 
A Real Fast compo game : "4 Hours" of coding/graphing
This little game fits in less than 150 lines of GRRLIB coding ;)
 
Greetings to Crayon and Xane
AcaDien_, teknecal, crazygoth, didinx, mk2, mnta, Muzer, Squidman
 
GRRLIB Home : http://grrlib.santo.fr
 
==Screenshots==
121

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