Changes

572 bytes added ,  06:00, 4 February 2009
→‎v0.7 bugs: hints from the previous game
Line 339: Line 339:  
:Yeah I got rid of the pyramid tile layout thinking that it wasn't very good, but if people like it then I can add it back in to the next release --[[User:JustWoody|JustWoody]] 16:56, 13 January 2009 (UTC)
 
:Yeah I got rid of the pyramid tile layout thinking that it wasn't very good, but if people like it then I can add it back in to the next release --[[User:JustWoody|JustWoody]] 16:56, 13 January 2009 (UTC)
 
::I can't speak for everyone else, but I know my wife would be happy to have the pyramid layout back again. :) [[User:Deozaan|Deozaan]] 19:24, 16 January 2009 (UTC)
 
::I can't speak for everyone else, but I know my wife would be happy to have the pyramid layout back again. :) [[User:Deozaan|Deozaan]] 19:24, 16 January 2009 (UTC)
 +
 +
* Firstly let me say that Mahjongg Wii is probably my favourite piece of Wii Homebrew. Its a lovely, neat and clean programme and a great version of a classic game. Congratulations. I have noticed a minor, if not purely cosmetic, bug with the hints in version 0.7. If you select a hint and then back out to the menu and start a new game the same tiles are flashing (in the tile layout not the specific tile eg. North) as they were in the hint from the previous game. I hope I've been able to explain that properly. [[User:Ensign R|Ensign R]] 04:00, 4 February 2009 (UTC)
    
== Translations ==
 
== Translations ==
33

edits