In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Changes

Jump to navigation Jump to search
7,881 bytes added ,  02:25, 30 January 2009
Line 11: Line 11:  
code is on my talk page
 
code is on my talk page
 
will move here when I have time
 
will move here when I have time
 +
 +
<pre>#include <stdio.h>
 +
#include <stdlib.h>
 +
#include <gccore.h>
 +
#include <wiiuse/wpad.h>
 +
 +
#define VERSION      "INFO"
 +
#define RELEASE_DATE  "27-01-2009"
 +
 +
int numberOfAttachedControllers();
 +
 +
static u32 *xfb;
 +
static GXRModeObj *rmode;
 +
 +
int totalWiiMotes;
 +
int rumbleOn = 0;
 +
 +
// Wiimote IR
 +
ir_t ir;
 +
 +
// Orientation vars
 +
orient_t orient;
 +
int xRotation;
 +
int yRotation;
 +
int zRotation;
 +
 +
//Gforce vars
 +
gforce_t gforce;
 +
 +
//---------------------------------------------------------------------------------------------------
 +
//Initialize the video and wii remotes
 +
//---------------------------------------------------------------------------------------------------
 +
void Initialize() {
 +
 +
//initialize video
 +
VIDEO_Init();
 +
//initialize wii remotes
 +
WPAD_Init();
 +
//set IR resolution to 640 width and 480 height
 +
WPAD_SetVRes(0, 640, 480);
 +
//return data for wii remotes should contain Button Data, Accelerometer, and IR
 +
WPAD_SetDataFormat(WPAD_CHAN_0, WPAD_FMT_BTNS_ACC_IR);
 +
 +
//find the video mode of the wii
 +
rmode = VIDEO_GetPreferredMode(NULL);
 +
 +
//create buffer for console terminal output
 +
xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
 +
//initialize the console
 +
console_init(xfb,20,20,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*VI_DISPLAY_PIX_SZ);
 +
 +
//set video to wii's video mode
 +
VIDEO_Configure(rmode);
 +
//set buffer to write to
 +
VIDEO_SetNextFramebuffer(xfb);
 +
//whether to set background black, I have chosen no
 +
VIDEO_SetBlack(FALSE);
 +
//send VIDEO_ commands for setup
 +
VIDEO_Flush();
 +
//wait for vertical sync to ensure it's at the bottom
 +
VIDEO_WaitVSync();
 +
//if video is progressive then wait for another vertical sync
 +
if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync();
 +
 +
//find out how many wii remotes are attached at the start
 +
totalWiiMotes = numberOfAttachedControllers();
 +
}
 +
 +
//---------------------------------------------------------------------------------------------------
 +
//Exit back to the HBC - can be used for cleanup or other non-sense
 +
//---------------------------------------------------------------------------------------------------
 +
void exitToHomebrewChannel(void) {
 +
exit(0);
 +
}
 +
 +
//---------------------------------------------------------------------------------------------------
 +
//Test for values of wii remote accelerometer and IR
 +
//---------------------------------------------------------------------------------------------------
 +
void showWiiMoteAccelerometer(void) {
 +
 +
while(1) {
 +
 +
u32 ext;//Extension type
 +
u32 ret=0;//remote probe return
 +
ret=WPAD_Probe(WPAD_CHAN_0,&ext);//probe remote 1 with extension
 +
 +
WPADData *Data = WPAD_Data(WPAD_CHAN_0);//store data from remote 1
 +
WPADData data = *Data;
 +
       
 +
WPAD_IR(WPAD_CHAN_0, &data.ir);//get IR data
 +
WPAD_Orientation(WPAD_CHAN_0, &data.orient);//get rotation data
 +
WPAD_GForce(WPAD_CHAN_0, &data.gforce);//get "speed" data
 +
WPAD_Accel(WPAD_CHAN_0, &data.accel);//get accelerometer data
 +
WPAD_Expansion(WPAD_CHAN_0, &data.exp);//get expansion data
 +
 +
printf("\x1b[1;0HWii Remote Info \n");
 +
 +
//print gforce data for x, y, and z
 +
printf("\x1b[2;0HGForce x: %1.3f \n", data.gforce.x);
 +
printf("\x1b[3;0HGForce y: %1.3f \n", data.gforce.y);
 +
printf("\x1b[4;0HGForce z: %1.3f \n", data.gforce.z);
 +
 +
 +
//get and print the rotation orientation
 +
xRotation = (int)data.orient.roll;
 +
yRotation = (int)data.orient.pitch;
 +
zRotation = (int)data.orient.yaw;
 +
 +
if(xRotation<0){
 +
xRotation=360+xRotation;
 +
}
 +
if(yRotation<0){
 +
yRotation=360+yRotation;
 +
}
 +
if(zRotation<0){
 +
zRotation=360+zRotation;
 +
}
 +
 +
printf("\x1b[5;0HxRotation: %d \n", xRotation);
 +
printf("\x1b[6;0HyRotation: %d \n", yRotation);
 +
printf("\x1b[7;0HzRotation: %d \n", zRotation);
 +
 +
//print different IR data
 +
printf("\x1b[9;0HIR x: %1.3f \n", data.ir.x);
 +
printf("\x1b[10;0HIR y: %1.3f \n", data.ir.y);
 +
 +
printf("\x1b[11;0HIR RAW X %1.3f", data.ir.ax);
 +
printf("\x1b[12;0HIR RAW Y %1.3f", data.ir.ay);
 +
         
 +
printf("\x1b[13;0HIR SMOOTH X %1.3f", data.ir.sx);
 +
printf("\x1b[14;0HIR SMOOTH Y %1.3f", data.ir.sy);
 +
         
 +
printf("\x1b[15;0HIR ANGLE %1.3f", data.ir.angle);
 +
 +
//print accelerometer data
 +
printf("\x1b[1;25HACCEL X %d\n", (int)data.accel.x);
 +
printf("\x1b[2;25HACCEL Y %d\n", (int)data.accel.y);
 +
printf("\x1b[3;25HACCEL Z %d\n", (int)data.accel.z);
 +
 +
 +
if(ret==WPAD_ERR_NONE && ext==WPAD_EXP_NUNCHUK)
 +
{
 +
printf("\x1b[4;25HNCUHCK MIN X %d Y %d", (int)data.exp.nunchuk.js.min.x, (int)data.exp.nunchuk.js.min.y);
 +
printf("\x1b[5;25HNCUHCK MAX X %d Y %d", (int)data.exp.nunchuk.js.max.x, (int)data.exp.nunchuk.js.max.y);
 +
printf("\x1b[6;25HNCUHCK CENTER X %d Y %d", (int)data.exp.nunchuk.js.center.x, (int)data.exp.nunchuk.js.center.y);
 +
printf("\x1b[7;25HNCUHCK POS X %d Y %d", (int)data.exp.nunchuk.js.pos.x, (int)data.exp.nunchuk.js.pos.y);
 +
printf("\x1b[8;25HNCUHCK ANG %1.3f MAG %1.3f", (float)data.exp.nunchuk.js.ang, (float)data.exp.nunchuk.js.mag);
 +
 +
 +
printf("\x1b[9;25HGFORCE X %1.3f\n", (float)data.exp.nunchuk.gforce.x);
 +
printf("\x1b[10;25HGFORCE Y %1.3f\n", (float)data.exp.nunchuk.gforce.y);
 +
printf("\x1b[11;25HGFORCE Z %1.3\n", (float)data.exp.nunchuk.gforce.z);
 +
 +
printf("\x1b[11;25HROTATE X %1.3f\n", (float)data.exp.nunchuk.orient.roll);
 +
printf("\x1b[11;25HROTATE Y %1.3f\n", (float)data.exp.nunchuk.orient.pitch);
 +
printf("\x1b[11;25HROTATE Z %1.3f\n", (float)data.exp.nunchuk.orient.yaw);
 +
 +
printf("\x1b[11;25HACCEL X %1.3f\n", (float)data.exp.nunchuk.accel.x);
 +
printf("\x1b[11;25HACCEL Y %1.3f\n", (float)data.exp.nunchuk.accel.y);
 +
printf("\x1b[11;25HACCEL Z %1.3f\n", (float)data.exp.nunchuk.accel.z);
 +
}
 +
 +
u32 pressed = WPAD_ButtonsHeld(WPAD_CHAN_0);
 +
u32 buttonDown = WPAD_ButtonsDown(WPAD_CHAN_0);
 +
 +
 +
if (pressed & WPAD_NUNCHUK_BUTTON_Z) printf("\x1b[18;0HButton Z pressed on Nunchuk");
 +
if (pressed & WPAD_NUNCHUK_BUTTON_C) printf("\x1b[19;0HButton C pressed on Nunchuk");
 +
if (pressed & WPAD_BUTTON_A) printf("\x1b[20;0HButton A pressed");
 +
if (pressed & WPAD_BUTTON_B) printf("\x1b[21;0HButton B pressed");
 +
if (pressed & WPAD_BUTTON_1) printf("\x1b[22;0HButton 1 pressed");
 +
if (pressed & WPAD_BUTTON_2) printf("\x1b[23;0HButton 2 pressed");
 +
if (pressed & WPAD_BUTTON_PLUS) printf("\x1b[18;25HButton PLUS pressed");
 +
if (pressed & WPAD_BUTTON_MINUS) printf("\x1b[19;25HButton MINUS pressed");
 +
if (pressed & WPAD_BUTTON_UP) printf("\x1b[20;25HButton UP pressed);
 +
if (pressed & WPAD_BUTTON_DOWN) printf("\x1b[21;25HButton DOWN pressed");
 +
if (pressed & WPAD_BUTTON_LEFT) printf("\x1b[22;25HButton LEFT pressed");
 +
if (pressed & WPAD_BUTTON_RIGHT) printf("\x1b[23;25HButton RIGHT pressed");
 +
if (buttonDown & (WPAD_BUTTON_1 | WPAD_BUTTON_2)) {
 +
if ( rumbleOn == 0 ) {
 +
rumbleOn = 1;
 +
WPAD_Rumble(WPAD_CHAN_0, 1);
 +
}
 +
else {
 +
rumbleOn = 0;
 +
WPAD_Rumble(WPAD_CHAN_0, 0);
 +
}
 +
}
 +
if (buttonDown & (WPAD_BUTTON_A | WPAD_BUTTON_B)) {
 +
WPAD_Rumble(WPAD_CHAN_0, 0);
 +
break;
 +
}
 +
if (pressed & WPAD_BUTTON_HOME) {
 +
WPAD_Rumble(WPAD_CHAN_0, 0);
 +
exitToHomebrewChannel();
 +
}
 +
 +
 +
}
 +
}
 +
 +
//---------------------------------------------------------------------------------------------------
 +
//Find out how many controllers are attached
 +
//---------------------------------------------------------------------------------------------------
 +
int numberOfAttachedControllers() {
 +
// used to check how many controllers are attached
 +
int i, numAttached = 0;
 +
u32 type;  //find the type of the expansion
 +
 +
for(i=0; i<WPAD_MAX_WIIMOTES; i++) {
 +
if (WPAD_Probe(i, &type) == WPAD_ERR_NONE) {
 +
numAttached++;
 +
}
 +
}
 +
return numAttached;
 +
}
 +
 +
//---------------------------------------------------------------------------------------------------
 +
//Main function
 +
//---------------------------------------------------------------------------------------------------
 +
int main() {
 +
 +
Initialize();
 +
 +
showWiiMoteAccelerometer();
 +
 +
exitToHomebrewChannel();
 +
 +
return 0;
 +
}
 +
</pre>
90

edits

Navigation menu