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:: Each set has taken me about 4 hours to do Id say. Ideas are the biggest stumbling point. Maybe I was being precious about my graphics earlier. I think DayDreamOz should bring the backgrounds in line with the current artwork (they are all vectors created in CorelDraw X4 and are about 4 times larger than here and can be exported in most formats if its helpful?). [[User:Mr_Nick666|Mr_Nick666]] 28 January 2009
:: Each set has taken me about 4 hours to do Id say. Ideas are the biggest stumbling point. Maybe I was being precious about my graphics earlier. I think DayDreamOz should bring the backgrounds in line with the current artwork (they are all vectors created in CorelDraw X4 and are about 4 times larger than here and can be exported in most formats if its helpful?). [[User:Mr_Nick666|Mr_Nick666]] 28 January 2009
:::Soz if I sounded negative about your efforts Mr_Nick666, I'm definitely not negative about them I think that they are really good and am very grateful for all the hard work. I was wondering if putting some texture / roughness into the different layers/vectors of the background images is something that you would be able to do? --[[User:JustWoody|JustWoody]] 19:06, 28 January 2009 (UTC)
:::Soz if I sounded negative about your efforts Mr_Nick666, I'm definitely not negative about them I think that they are really good and am very grateful for all the hard work. I was wondering if putting some texture / roughness into the different layers/vectors of the background images is something that you would be able to do? --[[User:JustWoody|JustWoody]] 19:06, 28 January 2009 (UTC)
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Nothing wrong with constructive criticism! It's for the benefit of the game in the end. I had a bash at texturing the backgrounds...
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[[Image:MahjonggEgyptBG2.jpg]]
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[[Image:MahjonggSpookyBG2.jpg]]
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[[User:Mr_Nick666|Mr_Nick666]] 29 January 2009
== Ideas / Feature Requests ==
== Ideas / Feature Requests ==