Talk:Menu Loader Clone: Difference between revisions
No edit summary |
→Sound.bin patch bug: new section |
||
| Line 37: | Line 37: | ||
It's just to test jumps to functions. This does only write a jump to OSRebootSystem at the place of the check for moving a channel. --[[User:Raven|Raven]] | It's just to test jumps to functions. This does only write a jump to OSRebootSystem at the place of the check for moving a channel. --[[User:Raven|Raven]] | ||
== Sound.bin patch bug == | |||
The sysmenu crashes when ran from Menu Loader Clone with the sound.bin patch. Sysmenu only crashes when attempting to goto the DVD/Game "Channel". When the crash occurs, sysmenu freezes. The power button on the Wii must be used for shutdown, Wiimote shutdown has no affect on the Wii. I've tried this on 2 Wiis, and 2 different games, exact same crash. | |||
--[[User:Yellows8|yellows8]] 00:37, 19 January 2009 (UTC) | |||
Revision as of 01:37, 19 January 2009
Can we have screenshots ? --orksovaj 11:00, 2 September 2008 (UTC)
Yes, here: Screenshot --Raven
Region Free
Just to let you know that the loader does not work with US Gamecube games
Lee.
I already said I cannot work on region free, because I have no games from other regions, and the included change does only override the return value of SCGetProductArea (0, 1 or 2), nothing more. --Raven
Want to compile it myself. How to extract the files needed for compiling from the Wii?
-- twofive
Hey Raven,
What means "Move a channel for reboot (this is still experimental)" ?
Thanks,
Adr990
If you select this patch and press A+B over a channel your console will reboot. --Raven
Adr990
Lol,
Nice but... what should be the good of it?
Anyways good job!
How did you figure that out?
It's just to test jumps to functions. This does only write a jump to OSRebootSystem at the place of the check for moving a channel. --Raven
Sound.bin patch bug
The sysmenu crashes when ran from Menu Loader Clone with the sound.bin patch. Sysmenu only crashes when attempting to goto the DVD/Game "Channel". When the crash occurs, sysmenu freezes. The power button on the Wii must be used for shutdown, Wiimote shutdown has no affect on the Wii. I've tried this on 2 Wiis, and 2 different games, exact same crash. --yellows8 00:37, 19 January 2009 (UTC)