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more focused on windows.
 
more focused on windows.
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Read [[http://wiki.devkitpro.org/index.php/Getting_Started]]
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Read [[http://wiki.devkitpro.org/index.php/Getting_Started Getting Started]]
    
===Code mii: Setting up===
 
===Code mii: Setting up===
read [[http://www.codemii.com/2008/08/10/tutorial-1-setting-up-the-environment/]]
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read [[http://www.codemii.com/2008/08/10/tutorial-1-setting-up-the-environment/ http://www.codemii.com/2008/08/10/tutorial-1-setting-up-the-environment/]]
    
==C, C++ and MakeFiles==
 
==C, C++ and MakeFiles==
    
===Code mii: Makefiles, basics of C, compiling source code and dealing with errors===
 
===Code mii: Makefiles, basics of C, compiling source code and dealing with errors===
Read [[http://www.codemii.com/2008/08/16/tutorial-2-makefiles-basics-of-c-compiling-source-code-and-dealing-with-errors/]]
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Read [[http://www.codemii.com/2008/08/16/tutorial-2-makefiles-basics-of-c-compiling-source-code-and-dealing-with-errors/ http://www.codemii.com/2008/08/16/tutorial-2-makefiles-basics-of-c-compiling-source-code-and-dealing-with-errors/]]
    
===Code mii: Arrays===
 
===Code mii: Arrays===
Read [[http://www.codemii.com/2008/09/28/tutorial-7-using-arrays/]]
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Read [[http://www.codemii.com/2008/09/28/tutorial-7-using-arrays/ http://www.codemii.com/2008/09/28/tutorial-7-using-arrays/]]
    
==Graphics==
 
==Graphics==
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Not the best way to show game sprites... but get's you started (or at least, in contact with) on using other external libraries, arrays, memset, pointers.
 
Not the best way to show game sprites... but get's you started (or at least, in contact with) on using other external libraries, arrays, memset, pointers.
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Read [[http://www.codemii.com/2008/09/07/tutorial-5-jpeg-images/]]
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Read [[http://www.codemii.com/2008/09/07/tutorial-5-jpeg-images/ http://www.codemii.com/2008/09/07/tutorial-5-jpeg-images/]]
    
===Code mii: Image change===
 
===Code mii: Image change===
Read [[http://www.codemii.com/2008/11/09/tutorial-8-image-changes/]]]
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Read [[http://www.codemii.com/2008/11/09/tutorial-8-image-changes/ http://www.codemii.com/2008/11/09/tutorial-8-image-changes/]]
    
==Input==
 
==Input==
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How to detect button presses on the wiimote. Also on the gamecube controler for use on the emulator.
 
How to detect button presses on the wiimote. Also on the gamecube controler for use on the emulator.
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Read [[http://www.codemii.com/2008/08/24/tutorial-3-controller-input/]]
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Read [[http://www.codemii.com/2008/08/24/tutorial-3-controller-input/ http://www.codemii.com/2008/08/24/tutorial-3-controller-input/]]
    
===Code mii: Cursors===
 
===Code mii: Cursors===
 
Start by creating a box cursor on the screen, then moving it with the analog on gamecube controler. Finally it enables the IR mode on the wiimote and use that for positioning the box cursor.
 
Start by creating a box cursor on the screen, then moving it with the analog on gamecube controler. Finally it enables the IR mode on the wiimote and use that for positioning the box cursor.
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Read [[http://www.codemii.com/2008/08/31/tutorial-4-cursors/]]
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Read [[http://www.codemii.com/2008/08/31/tutorial-4-cursors/ http://www.codemii.com/2008/08/31/tutorial-4-cursors/]]
    
===Code mii: buton clicking===
 
===Code mii: buton clicking===
Read [[http://www.codemii.com/2008/09/14/tutorial-6-button-detection/]]
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Read [[http://www.codemii.com/2008/09/14/tutorial-6-button-detection/ http://www.codemii.com/2008/09/14/tutorial-6-button-detection/]]
    
==Game development==
 
==Game development==
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