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{{Infobox homebrewapp
{{Infobox homebrewapp
| title = GCMM
| title = GCMM
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| image = [[Image:Gcmm-logo1.png]]
| desc = Memory Card manager
| desc = Memory Card manager
| type = Utilities
| type = Utilities
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I (suloku) have updated the code to newest libraries to port it to the Wii system, and what I find more important: restoring savegames now works properly.
I (suloku) have updated the code to newest libraries to port it to the Wii system, and what I find more important: restoring savegames now works properly.
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== FEATURES ==
== FEATURES ==
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* A nice UI
* A nice UI
* Open Source!
* Open Source!
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== UPDATE HISTORY ==
== UPDATE HISTORY ==
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* Shows the savegame information (mostly by dsbomb&justb)
* Shows the savegame information (mostly by dsbomb&justb)
* Many other fixes/modifications for the user
* Many other fixes/modifications for the user
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== TO DO ==
== TO DO ==
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* Add raw image read and write support
* Add raw image read and write support
* Add hotswapping
* Add hotswapping
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== LIMITATIONS ==
== LIMITATIONS ==
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Wii
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=== Wii ===
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Currently only third party memory cards work due to some changes in wii mode still not handled by libogc.
Currently only third party memory cards work due to some changes in wii mode still not handled by libogc.
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=== Protected Savegames ===
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Protected Savegames
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--------------------------
Protected gamesaves will only be able to be restored on the card it was backuped from. Even though, some protected savegames will still not work as some save protection rely in the situation of the gamesave on the memory card.
Protected gamesaves will only be able to be restored on the card it was backuped from. Even though, some protected savegames will still not work as some save protection rely in the situation of the gamesave on the memory card.
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Restoring a raw image to a diferent card has still to be tested to see if that will permit using a protected gamesave on another memory card.
Restoring a raw image to a diferent card has still to be tested to see if that will permit using a protected gamesave on another memory card.
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=== Other savegame formats ===
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Other savegame formats
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----------------------------
There are computer programs that can transform other savegame formats into GCI.
There are computer programs that can transform other savegame formats into GCI.
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== SETUP & INSTALLATION ==
== SETUP & INSTALLATION ==
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Unzip the archive. You will find the following folders inside:
Unzip the archive. You will find the following folders inside:
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gamecube Contains GameCube DOL file (not required for Wii)
gamecube Contains GameCube DOL file (not required for Wii)
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=== Wii ===
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Wii
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On the Wii, the savegames will be read from and written to the front SD slot.
On the Wii, the savegames will be read from and written to the front SD slot.
Memory card should be in slot B.
Memory card should be in slot B.
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=== Gamecube===
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Gamecube
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On the GameCube you will need a Gecko SD adapter in the slot A and place the memory card on slot B.
On the GameCube you will need a Gecko SD adapter in the slot A and place the memory card on slot B.
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== Loading / Running the app ==
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------------------------------
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=== Wii - Via Homebrew Channel ===
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Loading / Running the app:
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------------------------------
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Wii - Via Homebrew Channel:
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--------------------
The most popular method of running homebrew on the Wii is through the Homebrew
The most popular method of running homebrew on the Wii is through the Homebrew
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http://hbc.hackmii.com/
http://hbc.hackmii.com/
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Gamecube:
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=== Gamecube ===
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You can load gcmm via sdload and an SD card in slot A, or by streaming
You can load gcmm via sdload and an SD card in slot A, or by streaming
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== CONTROLS ==
== CONTROLS ==
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They are shown at the screen.
They are shown at the screen.
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== COMPILING ==
== COMPILING ==
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== CREDITS ==
== CREDITS ==
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*SoftDev for his contributions to the GC/WII scene
*SoftDev for his contributions to the GC/WII scene