In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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512 bytes added ,  02:49, 7 December 2008
Added source code
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| display    = 480i/p
 
| display    = 480i/p
 
| download    = [[Media:Paradroid.part1.rar|Paradroid-part1.rar]] [[Media:Paradroid.part2.rar|Paradroid-part2.rar]] [[Media:Paradroid.part3.rar|Paradroid-part3.rar]]
 
| download    = [[Media:Paradroid.part1.rar|Paradroid-part1.rar]] [[Media:Paradroid.part2.rar|Paradroid-part2.rar]] [[Media:Paradroid.part3.rar|Paradroid-part3.rar]]
| source      = Coming Soon
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| source      = [[Media:Paradroid_Wii-src-0.4.rar|Paradroid_Wii-src-0.4.rar]]
 
| peripherals = {{Wiimote1}}  
 
| peripherals = {{Wiimote1}}  
 
| hbc        = 1
 
| hbc        = 1
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== Source Code ==
 
== Source Code ==
I will be adding the source code here very shortlyI want to be sure there are no major issues to fix before I package it up.
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[[Media:Paradroid_Wii-src-0.4.rar|Paradroid_Wii-src-0.4.rar]] is now available.  This source code is licensed under the GPL and is a derivative of the SDL Paradroid source code written by David Berry available on [http://paradroid.sourceforge.net/ SourceForge]You will need the artwork from the binary distribution as well as the SDL_Port, SDL_mixer, SDL_image, libjpeg libraries. make will likely fail out of the box until you customize the search locations for these libraries. IDE Project files are provided for XCode on Mac, and Programmer's Notepad (included with DevKitPro on PC).
    
== Problems ==
 
== Problems ==
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