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You may be wondering why this function would be of any use. Once you have large programs, you may be starting and stopping your video setup with the first function I mentioned and InitVideo(), so you may also want to check if you have your Wii initialised and if it isn’t then call the InitVideo() function, such code may look like this:
 
You may be wondering why this function would be of any use. Once you have large programs, you may be starting and stopping your video setup with the first function I mentioned and InitVideo(), so you may also want to check if you have your Wii initialised and if it isn’t then call the InitVideo() function, such code may look like this:
   −
<source lang = "cpp">If ( ! IsInitialzed())
+
<source lang = "cpp">If ( ! IsInitialized())
 
   {
 
   {
 
     InitVideo()
 
     InitVideo()
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