Here's a thought on your crash: You are using the ir data without checking ir0.valid. I can't remember if I've seen this myself or not, but it seems possible that the ir data is outside the range you are expecting if the data isn't valid. See [[How to use the Wiimote]] for an example. Alternatively (or maybe Also) you can check that the values you are passing to Flip/Draw/etc are within the range you expect. I hope this helps. --[[User:PaceMaker|PaceMaker]] 18:56, 20 October 2008 (UTC) | Here's a thought on your crash: You are using the ir data without checking ir0.valid. I can't remember if I've seen this myself or not, but it seems possible that the ir data is outside the range you are expecting if the data isn't valid. See [[How to use the Wiimote]] for an example. Alternatively (or maybe Also) you can check that the values you are passing to Flip/Draw/etc are within the range you expect. I hope this helps. --[[User:PaceMaker|PaceMaker]] 18:56, 20 October 2008 (UTC) |