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205 bytes added ,  06:51, 27 October 2008
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Another thought on the crash: I have had one of my games randomly crash too, and I found that I was leaking memory. Check that you free anything that you allocate, because you will leak memory otherwise. (It happened a lot faster for me, as I was working on a bullet hell game, and forgot to free the bullets XD) --[[User:SquidMan|SquidMan]] 03:15, 27 October 2008 (UTC)
 
Another thought on the crash: I have had one of my games randomly crash too, and I found that I was leaking memory. Check that you free anything that you allocate, because you will leak memory otherwise. (It happened a lot faster for me, as I was working on a bullet hell game, and forgot to free the bullets XD) --[[User:SquidMan|SquidMan]] 03:15, 27 October 2008 (UTC)
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:I thought that was a problem too. thats why i made board always be maxsize, and only use the part of it that the player wants. it's not my fault, i come from python where guido and co. manage my memory.
    
[[category:Homebrew in Development]]
 
[[category:Homebrew in Development]]
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