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Line 20: Line 20:  
| Puckman movement  ||  Automatic ghost movement
 
| Puckman movement  ||  Automatic ghost movement
 
|-
 
|-
| || Sound
+
|| Bad looking graphics  ||  Good looking graphics
|-
  −
| ||  Puckman / Ghost collision detection
  −
|-
  −
| Bad looking graphics  ||  Good looking graphics
   
|-
 
|-
 
| Creating of level  || -
 
| Creating of level  || -
Line 33: Line 29:  
|-
 
|-
 
| Ghost / Wall collision detection ||
 
| Ghost / Wall collision detection ||
 +
|-
 +
|| Sound
 +
|-
 +
| ||  Puckman / Ghost collision detection
 
|-
 
|-
 
|}
 
|}

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