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1,087 bytes added ,  09:09, 22 August 2008
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'''I'm not a MPlayer guru (yet), but I noticed a lot of config options pertaining to network support in the source (specifically, cfg-common-opts.h). This port obviously doesn't use the stream directive ala [[Homebrew_apps/MPlayerWii|MPlayerWii]]. Is there a different method or is streaming disabled?''' --[[User:Sli|Sli]] 07:42, 17 August 2008 (UTC)
 
'''I'm not a MPlayer guru (yet), but I noticed a lot of config options pertaining to network support in the source (specifically, cfg-common-opts.h). This port obviously doesn't use the stream directive ala [[Homebrew_apps/MPlayerWii|MPlayerWii]]. Is there a different method or is streaming disabled?''' --[[User:Sli|Sli]] 07:42, 17 August 2008 (UTC)
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== building libdvdread ==
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Sorry for the silly question, but I am new to the scene and very interested in porting other GNU projects to the Wii. I am having issues building from sources. I have installed git's libogc, libdvdread & libdvdnav from svn, both patches applied (libdvdnav-gekko.diff y libdvdread-gekko.diff). I succesfully built & installed libdi in $DEVKITPRO/libogc/lib/wii/libdi.a.
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After that, I try to libdvdread. I understand that further changes are needed to either configure2 / Makefile / config.mak, because building with compile everything for Linux but what I want is cross compiling with devkitpro. What I am missing? I've trying to recreate libdvdread's Makefile by issuing:
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./configure2 --cc=/usr/local/devkitPro/devkitPPC/bin/powerpc-gekko-gcc --prefix=/usr/local/devkitPro/ --extra-cflags=-I/usr/local/devkitPro/libogc/include --extra-ldflags=-L/usr/local/devkitPro/libogc/lib/wii
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But complains about missing headers, such as dlfcn.h not included in libogc. Because these Makefiles aren't the usual devkitpro's, I am a little bit lost.
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Thanks in advance.
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