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{{Infobox homebrewapp
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{{Lowercase title}}
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| title = devkitPro
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{{Infobox development tools
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| image = [[Image:Devkitlogo.png|128px|center]]
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| title = devkitPPC
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| desc = Homebrew console development tools based on the gnu compiler collection with additional tools and libraries.
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| image = [[File:Devkitlogo.png|128px|center]]
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| type = Library, Build Tools
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| type = library
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| license = GPL
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| maintainer = WinterMute
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| source = [http://www.devkitpro.org/ devkitpro.org]
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| version = r41-2
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| download = [http://sourceforge.net/projects/devkitpro/ Sourceforge]
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| licence = Various
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| download = https://devkitpro.org/wiki/Getting_Started
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| website = https://devkitpro.org/
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| discussion = https://forums.devkitpro.org/viewforum.php?f=3
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| source = https://github.com/devkitPro
}}
}}
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'''DevkitPro''' is the toolchain of choice for homebrew development. It is currently available for GameBoy Advance, DS, GP32, Playstation Portable (PSP), GameCube, and Wii. Instructions for setting up the system are available for [[Getting_Started_with_devkitppc|Windows]], [[Getting_started_with_DevkitPPC_on_Mac_OS_X|Mac OSX]] and [[Getting_started_with_DevkitPPC_on_Linux|Linux]]. Additional information and download links can be found at the [http://www.devkitpro.org/ DevkitPro website].
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'''devkitPPC''' is a port of the GNU Compiler Collection (GCC) and includes a C (gcc) and C++ compiler (g++), a debugger (gdb) and associated utilities, with the architecture "powerpc-eabi". It also includes standard C libraries based on [http://sourceware.org/newlib newlib], which is specifically designed for embedded systems. Compilers and libraries are also included for the MN10200, the Matsushita (Panasonic) chip used in the Wii DVD controller. It is designed to be used in conjunction with [[libogc]], a collection of Wii-specific low-level libraries.
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==Contents==
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Instructions for setting up the system are available at the [https://devkitpro.org/wiki/Getting_Started devkitPro website].
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DevkitPro consists of several parts, with the following being relevant to GameCube/Wii development:
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===devkitPPC===
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devkitPPC also comes with example source code documents that can be used to base one's project off of. These include examples in audio, graphics, and adding a GUI to a homebrew app.
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This is a port of the GNU Compiler Collection (GCC) and includes a C (gcc) and C++ compiler (g++), a debugger (gdb) and associated utilities, with the architecture "powerpc-gekko". It also includes standard C libraries based on [http://sourceware.org/newlib newlib], which is specifically designed for embedded systems. Compilers and libraries are also included for the MN10200, the Matsushita (Panasonic) chip used in the Wii DVD controller.
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For Windows users it comes with the [http://www.mingw.org/msys.shtml MSYS] environment, which is a minimal set of unix-like tools such as a shell.
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For Windows users it comes with the [http://www.mingw.org/wiki/MSYS MSYS] environment, which is a minimal set of GNU tools such as a shell.
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===libogc===
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=== Ported libraries ===
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libogc is a collection of libraries for the GameCube and Wii. It includes the following low-level wii/gamecube specific sub-systems:
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*ARAM
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*AUDIO
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*EXI - Support routines for the system bus which connects many internal devices to the CPU
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*IRQ - Hardware Interrupts
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*DSP
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*DVD
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*GX
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*VIDEO
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*Cache
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*Memory Card
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*Console
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*Threads
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**Messages
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**Mutexes
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**Semaphores
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**Condition Variables
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Information on many of these sub-systems can be found in [[YAGCD]].
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===Additional libraries===
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The following libraries are available for download from devkitPro pacman, precompiled for use with devkitPPC.
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libogc also incorporates the following libraries (which may be custom versions of external libraries):
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*libdb - routines to support remote debugging
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* Expat - XML parser library
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*[[Wiiuse]] - an API for the wiimote (also available on Windows and Linux), which is encapsulated in libogc within the WPAD_ interface
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* FreeType - TTF/Type1 font support
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*libfat - routines for accessing FAT filesystems such as those on SD cards
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* libjpeg - JPEG support library
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*libmodplay - music module player library
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* libpng - PNG support library
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*[http://www.underbit.com/products/mad/ libmad] - MPEG audio decoder library
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* [[Mini-XML]] - XML library
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*[http://www.zlib.net zlib] - compression routines
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* libtremor - An integer-only fully Vorbis compliant software decoder library
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*[http://www.sm.luth.se/~conny/lwbt/ lwbt] - lightweight bluetooth stack
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* zlib - ZIP compression/decompression library
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*[http://savannah.nongnu.org/projects/lwip/ lwip] - lightweight TCP/IP stack
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*tinysmb - [http://en.wikipedia.org/wiki/Server_Message_Block SMB] implementation (protocol used by Windows file sharing)
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=== Tools ===
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===Tools===
The following tools are included as well:
The following tools are included as well:
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*doltool - a tool for converting to and from [[Dol|.dol]] executable files and examining their contents
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*gcdspsuite - an assembler for the gamecube DSP chip
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==See also==
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* [[doltool]] - a tool for converting to and from [[Dol|.dol]] executable files and examining their contents
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*[[Developer Tips]]
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* [[gcdspsuite]] - an assembler for the gamecube DSP chip written by duddie.
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*[[Development Tools]]
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* [[wiiload]] - a utility for uploading code to the wii written by [[User:dhewg|Dhewg]].
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*[[Debugging]]
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* [[gxtexconv]] - a utility for texture conversion written by Shagkur.
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* [[Gcube]] - a gamecube only emulator for desktop
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== See also ==
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* [[libogc]]
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* [[Developer Tips]]
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* [[Development Tools]]
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* [[Debugging]]
[[Category:Libraries]]
[[Category:Libraries]]
[[Category:Development]]
[[Category:Development]]