In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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2,025 bytes removed ,  01:03, 12 August 2008
rev 33789
Line 7: Line 7:  
| author = dhewg
 
| author = dhewg
 
| download =
 
| download =
[http://static.hackmii.com/scummvm-20080716124536.zip rev 33083]
+
[http://static.hackmii.com/http://static.hackmii.com/scummvm-wii-r33789.zip rev 33789]
 
| peripherals = {{Wiimote1}} {{FrontSD}}
 
| peripherals = {{Wiimote1}} {{FrontSD}}
 
}}
 
}}
Line 18: Line 18:  
====Links====
 
====Links====
 
* [http://www.scummvm.org/ ScummVM project Web Site]
 
* [http://www.scummvm.org/ ScummVM project Web Site]
 +
* [http://static.hackmii.com/scummvm-gamecube-r33789.zip download the gamecube version]
    
====READMII====
 
====READMII====
   −
Wii port of ScummVM README
+
Please check the READMII file from the most recent version.
--------------------------
  −
  −
features not compiled in:
  −
- the AGI game engine
  −
  −
REQUIREMENTS
  −
  −
  wii:
  −
    - sd card
  −
    - wiimote or gamecube controller in port 1
  −
  −
  gamecube:
  −
    - sd card
  −
    - sd gecko adapter
  −
    - gamecube controller in port 1
  −
  −
INSTALL
  −
  −
  - copy the "scummvm" folder into the "/apps" folder of your sd card
  −
  - copy your demos and/or games onto the same sd card
  −
    each game goes into its own subdirectory, do not place those under
  −
    "/apps/scummvm", and do not set the "theme" or "extra" path to that folder
  −
    freeware versions: http://scummvm.org/downloads.php#extras
  −
    demos: http://scummvm.org/demos.php
  −
  −
RUN
  −
  −
  wii:
  −
    either use the homebrew channel, available at
  −
  −
    http://hbc.hackmii.com/
  −
  −
    or load "/apps/scummvm/boot.dol" with your favorite loader
  −
  −
  gamecube:
  −
    load "/apps/scummvm/scummvm-gc.dol" with your favorite loader
  −
  −
  −
  wiimote
  −
{| class="wikitable" style="float:right;text-align:right;"
  −
|-
  −
! colspan="2" | {{Wiimote1}}
  −
|-
  −
! Button !! Template
  −
|-
  −
| {{WiimoteDPadUp}} || <nowiki>Shift</nowiki>
  −
|-
  −
| {{WiimoteDPadDown}} || <nowiki>0</nowiki>
  −
|-
  −
| {{WiimoteDPadLeft}} || <nowiki>Y</nowiki>
  −
|-
  −
| {{WiimoteDPadRight}} || <nowiki>N</nowiki>
  −
|-
  −
| {{WiimoteAButton}} || <nowiki>left mouse button
  −
</nowiki>
  −
|-
  −
| {{WiimoteBButton}} || <nowiki>right mouse button</nowiki>
  −
|-
  −
| {{Wiimote2Button}} || <nowiki>Enter</nowiki>
  −
|-
  −
| {{WiimoteMinusButton}} || <nowiki>Escape</nowiki>
  −
|-
  −
| {{WiimotePlusButton}} || <nowiki>(skip current line of text)
  −
</nowiki>
  −
|-
  −
| {{WiimoteHomeButton}} || <nowiki>f5 (scummvm menu)
  −
</nowiki>
  −
|}
  −
  −
    IR: mouse movement
  −
    a: left mouse button
  −
    b: right mouse button
  −
    minus: escape
  −
    plus: "." (skip current line of text)
  −
    2: enter
  −
    home: f5 (scummvm menu)
  −
    dpad up: shift (mass add for the gui)
  −
    dpad down: "0"
  −
    dpad left: "y"
  −
    dpad right: "n"
  −
  −
  gamecube pad
  −
  −
    analog stick: mouse movement
  −
    a: left mouse button
  −
    b: right mouse button
  −
    x: escape
  −
    y: "." (skip current line of text)
  −
    z: enter
  −
    start: f5 (scummvm menu)
  −
    dpad up: shift (mass add for the gui)
  −
    dpad down: "0"
  −
    dpad left: "y"
  −
    dpad right: "n"
  −
  −
THANKS
  −
  −
  shagkur and WinterMute, for devkitppc/libogc and the coorperation
  −
  svpe, for fixing the libfat feof/thread bugs on the last minute
  −
  para, for making wiiuse available in libogc
      
====Changelog (Wii specific)====
 
====Changelog (Wii specific)====
 +
* rev 33789
 +
** proper fullscreen video mode
 +
** multiple graphic modes with different overscan values
 +
** "fullscreen mode" stretches the picture on 16:9 displays
 +
** fixed broken sword 1/2 gfx garbage
 +
** support for setShakePos()
 
* rev 33083
 
* rev 33083
 
** fixed another savegame issue
 
** fixed another savegame issue

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