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Line 7:
| author = dhewg
| author = dhewg
| download =
| download =
−
[http://static.hackmii.com/scummvm-20080716124536.zip rev 33083]
+
[http://static.hackmii.com/http://static.hackmii.com/scummvm-wii-r33789.zip rev 33789]
| peripherals = {{Wiimote1}} {{FrontSD}}
| peripherals = {{Wiimote1}} {{FrontSD}}
}}
}}
Line 18:
Line 18:
====Links====
====Links====
* [http://www.scummvm.org/ ScummVM project Web Site]
* [http://www.scummvm.org/ ScummVM project Web Site]
+
* [http://static.hackmii.com/scummvm-gamecube-r33789.zip download the gamecube version]
====READMII====
====READMII====
−
Wii port of ScummVM README
+
Please check the READMII file from the most recent version.
−
--------------------------
−
−
features not compiled in:
−
- the AGI game engine
−
−
REQUIREMENTS
−
−
wii:
−
- sd card
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- wiimote or gamecube controller in port 1
−
−
gamecube:
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- sd card
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- sd gecko adapter
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- gamecube controller in port 1
−
−
INSTALL
−
−
- copy the "scummvm" folder into the "/apps" folder of your sd card
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- copy your demos and/or games onto the same sd card
−
each game goes into its own subdirectory, do not place those under
−
"/apps/scummvm", and do not set the "theme" or "extra" path to that folder
−
freeware versions: http://scummvm.org/downloads.php#extras
−
demos: http://scummvm.org/demos.php
−
−
RUN
−
−
wii:
−
either use the homebrew channel, available at
−
−
http://hbc.hackmii.com/
−
−
or load "/apps/scummvm/boot.dol" with your favorite loader
−
−
gamecube:
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load "/apps/scummvm/scummvm-gc.dol" with your favorite loader
−
−
−
wiimote
−
{| class="wikitable" style="float:right;text-align:right;"
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|-
−
! colspan="2" | {{Wiimote1}}
−
|-
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! Button !! Template
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|-
−
| {{WiimoteDPadUp}} || <nowiki>Shift</nowiki>
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|-
−
| {{WiimoteDPadDown}} || <nowiki>0</nowiki>
−
|-
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| {{WiimoteDPadLeft}} || <nowiki>Y</nowiki>
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|-
−
| {{WiimoteDPadRight}} || <nowiki>N</nowiki>
−
|-
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| {{WiimoteAButton}} || <nowiki>left mouse button
−
</nowiki>
−
|-
−
| {{WiimoteBButton}} || <nowiki>right mouse button</nowiki>
−
|-
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| {{Wiimote2Button}} || <nowiki>Enter</nowiki>
−
|-
−
| {{WiimoteMinusButton}} || <nowiki>Escape</nowiki>
−
|-
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| {{WiimotePlusButton}} || <nowiki>(skip current line of text)
−
</nowiki>
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|-
−
| {{WiimoteHomeButton}} || <nowiki>f5 (scummvm menu)
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</nowiki>
−
|}
−
−
IR: mouse movement
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a: left mouse button
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b: right mouse button
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minus: escape
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plus: "." (skip current line of text)
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2: enter
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home: f5 (scummvm menu)
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dpad up: shift (mass add for the gui)
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dpad down: "0"
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dpad left: "y"
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dpad right: "n"
−
−
gamecube pad
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−
analog stick: mouse movement
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a: left mouse button
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b: right mouse button
−
x: escape
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y: "." (skip current line of text)
−
z: enter
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start: f5 (scummvm menu)
−
dpad up: shift (mass add for the gui)
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dpad down: "0"
−
dpad left: "y"
−
dpad right: "n"
−
−
THANKS
−
−
shagkur and WinterMute, for devkitppc/libogc and the coorperation
−
svpe, for fixing the libfat feof/thread bugs on the last minute
−
para, for making wiiuse available in libogc
====Changelog (Wii specific)====
====Changelog (Wii specific)====
+
* rev 33789
+
** proper fullscreen video mode
+
** multiple graphic modes with different overscan values
+
** "fullscreen mode" stretches the picture on 16:9 displays
+
** fixed broken sword 1/2 gfx garbage
+
** support for setShakePos()
* rev 33083
* rev 33083
** fixed another savegame issue
** fixed another savegame issue