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WiiDos is being made without Wii-Linux instead it is going to be made with the libSDL port to the Gamecube for devkitPPC.  It might end up being made with Wii-Linux if it turns out to be easier.
 
WiiDos is being made without Wii-Linux instead it is going to be made with the libSDL port to the Gamecube for devkitPPC.  It might end up being made with Wii-Linux if it turns out to be easier.
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I need help figuring out how to do alot of things.
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It seem that SDL doesn't like me.  I will be converting the SDL code into GX. If anyone knows about SDL or GX coding then please help out.
If anybody knows about using libSDL, libfat, wiiuse, or C++ in general please post it on the talk page.
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Hopefully the problem is because I don't know a lot about SDL and there is something I need to fix.
I am new to C++ so this is a project to help me learn more.
   
If anyone would like to help me with this project email me at [mailto:vader347@gmail.com vader347@gmail.com].
 
If anyone would like to help me with this project email me at [mailto:vader347@gmail.com vader347@gmail.com].
 
Help is needed.
 
Help is needed.
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