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→‎Give a hand?: added note
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:::::: [http://code.google.com/p/mupen64gc/source/browse/trunk/main/unzip.h | mupen64gc] has code for unzip that (presumably) compiles for the Wii already --[[User:ProdigySim|ProdigySim]] 17:29, 22 July 2008 (CEST)
 
:::::: [http://code.google.com/p/mupen64gc/source/browse/trunk/main/unzip.h | mupen64gc] has code for unzip that (presumably) compiles for the Wii already --[[User:ProdigySim|ProdigySim]] 17:29, 22 July 2008 (CEST)
 
Don't worry about zipping, I think I might link to the original archive... --[[User:Lukegb|Lukegb]] 05:47, 14 July 2008 (CEST)
 
Don't worry about zipping, I think I might link to the original archive... --[[User:Lukegb|Lukegb]] 05:47, 14 July 2008 (CEST)
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::::::: [http://code.google.com/p/mupen64gc/source/browse/trunk/main/unzip.c mupen64gc C++] file - don't forget it --[[User:Lukegb|Lukegb]] 08:37, 23 July 2008 (CEST)
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:::::: Incidentally - mupen64gc is under the GNU [http://www.gnu.org/licenses/gpl.html GPLv3]. The 7-zip LZMA SDK is under the GNU [http://www.gnu.org/licenses/lgpl.html LGPL] (link to v3, unknown v used for LZMA SDK). These usually mean (except for the LGPL, AFAIK) that the source must be released. --[[User:Lukegb|Lukegb]] 08:37, 23 July 2008 (CEST)
    
== Homebrew Browser cannot download /temp/opentyrian-Wii.png ==
 
== Homebrew Browser cannot download /temp/opentyrian-Wii.png ==
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