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| | type = Port/Game | | | type = Port/Game |
| | author = Eluan | | | author = Eluan |
− | | download = [http://quake-gamecube.googlecode.com/files/QuakeGX_0.01.zip Google Code] | + | | download = [http://download40.mediafire.com/tqhdj9wj4j2g/bhyxw19iqzy/Quake.rar Google Code] |
| | source = [http://code.google.com/p/quake-gamecube/source/checkout Google Code] | | | source = [http://code.google.com/p/quake-gamecube/source/checkout Google Code] |
| | peripherals = {{Wiimote1}} {{nunchuck}} {{GCNController}} {{WiiZapper}} {{FrontSD}} | | | peripherals = {{Wiimote1}} {{nunchuck}} {{GCNController}} {{WiiZapper}} {{FrontSD}} |
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| == Instructions == | | == Instructions == |
− | * Place the folder named ID1 on the root of your SD card (put PAK1.pak in this folder if you own the original Quake).
| + | * [http://download40.mediafire.com/tqhdj9wj4j2g/bhyxw19iqzy/Quake.rar Download] and extract the ID1 folder to the root of your SD card. |
− | * [http://quake-gamecube.googlecode.com/files/Quake_shareware.zip Download] and extract the shareware version of Quake. | + | * Extract the "quake" folder to your apps folder |
− | * Copy the PAK0.PAK file from Quake's ID1 folder, and paste it in the ID1 folder on the root of your SD card.
| |
| * Make sure filenames are all uppercase. | | * Make sure filenames are all uppercase. |
| * Launch Quake.dol using your method of choice. | | * Launch Quake.dol using your method of choice. |
| | | |
− | == Release Notes - GX 0.01 == | + | == Release Notes - GX 0.02 == |
| + | * This is the full version with the Vispatch clear water mod installed. |
| * Hardware graphics acceleration fully functional to glquake original specs. | | * Hardware graphics acceleration fully functional to glquake original specs. |
| * A flaw is that you have to disconnect and reconnect the nunchuk when the game loads | | * A flaw is that you have to disconnect and reconnect the nunchuk when the game loads |
| * If you have the software rendering installed on your sd card, please delete ID1/CONFIG.CFG before playing this version OR restore the default settings using the Options Menu. This is necessary because the Wiimote button mapping has changed. | | * If you have the software rendering installed on your sd card, please delete ID1/CONFIG.CFG before playing this version OR restore the default settings using the Options Menu. This is necessary because the Wiimote button mapping has changed. |
| * Still has one bug, may hang after several levels played. Please save often and don't play dozens of levels in one sit. If any split-second hang occurs, it's sign that it may freeze completely soon. I recommend saving your progress and exiting to the loader, then reloading the game. | | * Still has one bug, may hang after several levels played. Please save often and don't play dozens of levels in one sit. If any split-second hang occurs, it's sign that it may freeze completely soon. I recommend saving your progress and exiting to the loader, then reloading the game. |