Line 8:
Line 8:
The blocks are 752 bytes in length (0x2f0 bytes), and are stored consecutively starting at address 0x0fca in the Wiimote memory.
The blocks are 752 bytes in length (0x2f0 bytes), and are stored consecutively starting at address 0x0fca in the Wiimote memory.
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At the beginning of each block, there is a 4-byte value which may be a Mii software version number, as it is the same across multiple Wiis and multiple Wiimotes. After these 4 bytes, there are 2 bytes which determine which slots are Mii parade slots. Left shift 0x0001 by the slot number to set it as Mii parade (hidden when viewed on the Wiimote). If a slot is empty, or filled by a non-parade Mii, its parade slot bit will be set to 0.
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Unknown Data:
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- Effect of changing the first 4 bytes of the Mii block.
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- What the 7 leading bits in the Mii parade bytes are used for.
==== Example dumps ====
==== Example dumps ====