Line 8:
Line 8:
| version = 0.2.1
| version = 0.2.1
| download = [http://chaosteil.googlepages.com/libwiisprite-0.2.1.tar.gz Here]
| download = [http://chaosteil.googlepages.com/libwiisprite-0.2.1.tar.gz Here]
−
| source = No
+
| source = Soon
}}
}}
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Line 44:
==New Stuff==
==New Stuff==
−
0.2.1 - We added some new stuff which could enhance game development.
+
'''0.2.1''' - We added some new stuff which could enhance game development.
*Sprites now also can use additional collision detection which includes the rotation and the zoom of the sprite. Check the documentation on how to do it.
*Sprites now also can use additional collision detection which includes the rotation and the zoom of the sprite. Check the documentation on how to do it.
*Implemented additive blending which can be useful for particle effects. Check the transformation enum in sprites.
*Implemented additive blending which can be useful for particle effects. Check the transformation enum in sprites.
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Line 54:
*Some optimizations here and there.
*Some optimizations here and there.
−
0.2.0 - We put a lot of effort and polish into this release, so we hope you will enjoy it as much as we enjoyed making it!
+
'''0.2.0''' - We put a lot of effort and polish into this release, so we hope you will enjoy it as much as we enjoyed making it!
*Quad was added as an additional Layer-based class to use. You can now draw colored rectangles without textures.
*Quad was added as an additional Layer-based class to use. You can now draw colored rectangles without textures.
*TiledLayer now supports transparency.
*TiledLayer now supports transparency.