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105 bytes added ,  22:34, 22 June 2008
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I'd greatly appreciate a fix; or the source to provide a fix back to you... After all, you can't really play operation without superb collision detection :) --[[User:Beardface|Beardface]] 04:44, 19 June 2008 (CEST)
 
I'd greatly appreciate a fix; or the source to provide a fix back to you... After all, you can't really play operation without superb collision detection :) --[[User:Beardface|Beardface]] 04:44, 19 June 2008 (CEST)
 
:Oh, so this actually is an issue? It certainly uses the same width and height you've specified as the image.. Currently the only workaround would be to write a collision detection yourself. I will make sure a fix gets into the next release then ;) --[[User:Chaosteil|Chaosteil]] 09:41, 19 June 2008 (CEST)
 
:Oh, so this actually is an issue? It certainly uses the same width and height you've specified as the image.. Currently the only workaround would be to write a collision detection yourself. I will make sure a fix gets into the next release then ;) --[[User:Chaosteil|Chaosteil]] 09:41, 19 June 2008 (CEST)
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:Check out 0.2.1 for updated collision code ;) --[[User:Chaosteil|Chaosteil]] 22:34, 22 June 2008 (CEST)
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