Based on disassembly of these functions, it seems that the SystemMenu will now check to see if the strings in all Twilight Princess save data (such as character names) are of correct length. This will essentially disallow a string-based stack smash for Twilight Princess. | Based on disassembly of these functions, it seems that the SystemMenu will now check to see if the strings in all Twilight Princess save data (such as character names) are of correct length. This will essentially disallow a string-based stack smash for Twilight Princess. |