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Aside from Python being an awesome language, I think Python on Wii might eventually make it much easier for GUI applications to be developed on the Wii, or really anything.
Aside from Python being an awesome language, I think Python on Wii might eventually make it much easier for GUI applications to be developed on the Wii, or really anything.
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Right now, however, it does not have any GUI, and PyOGC itself is incomplete-- this is really just a demo. The finished version might have have a file selector and maybe a GUI and all that fancy stuff. However, it does work. To use, download wiipy.elf, run it by the method of your choice, and put a file called "'''run.py'''" on your SD card root containing whatever Python code you want to run.
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Right now, however, it does not have any GUI, and PyOGC itself is incomplete-- this is really just a demo. The finished version might have have a file selector and maybe a GUI and all that fancy stuff. However, it does work.
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== Usage ==
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To use, download wiipy.elf, run it by the method of your choice, and put a file called "'''run.py'''" on your SD card root containing whatever Python code you want to run.
Besides the modules in PyOGC (the documentation for this is nonexistent, but you can look in the source) you have some basic modules (<tt>math</tt>, <tt>sys</t>), and the standard <tt>open()</tt> function will open files on the SD card. However, notably, <tt>time</tt> is presently not available, nor is <tt>os</tt> and maybe other things.
Besides the modules in PyOGC (the documentation for this is nonexistent, but you can look in the source) you have some basic modules (<tt>math</tt>, <tt>sys</t>), and the standard <tt>open()</tt> function will open files on the SD card. However, notably, <tt>time</tt> is presently not available, nor is <tt>os</tt> and maybe other things.