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[[Image:GCNController.svg|100px|right|GameCube Controller]]
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{{Infobox homebrewapp
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[[Image:WiFi.svg|100px|right|Has some form of WiFi support]]
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| title = TCP Loader
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| image =
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| desc =
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| type =
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| author =
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| display =
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| download =
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| source =
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| peripherals = {{GCNController}} {{WiFi}}
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}}
[[User:Svpe|Sven Peter]] has been using the recent developments of the [[socket]] interface and has created a loader that loads binaries over TCP.
[[User:Svpe|Sven Peter]] has been using the recent developments of the [[socket]] interface and has created a loader that loads binaries over TCP.
It is a TCP server running on the Wii that listens on port 8080 and will run any binary that is sent to it after you confirmed the IP address with your GameCube controller. An additional warning is displayed when the connection comes from the Internet (i.e. the first two octets of your Wii's ip does not match the first two octets of the connector's ip). Both [[DOL]] and ELF executables are supported.
It is a TCP server running on the Wii that listens on port 8080 and will run any binary that is sent to it after you confirmed the IP address with your GameCube controller. An additional warning is displayed when the connection comes from the Internet (i.e. the first two octets of your Wii's ip does not match the first two octets of the connector's ip). Both [[DOL]] and ELF executables are supported.
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A working windows gui has been written by {{u|henke37}} and {{u|dasda}} and is avalible [[:Image:SendElf.zip|here on the wiki]].
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A working windows gui has been written by {{u|henke37}} and {{u|dasda}} and is available [[:Image:SendElf.zip|here on the wiki]].
You currently need libogc cvs to compile this yourself from the [http://repo.or.cz/w/svpe-wii.git source code].
You currently need libogc cvs to compile this yourself from the [http://repo.or.cz/w/svpe-wii.git source code].