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=== [[AST file|AST files]] ===
=== [[AST file|AST files]] ===
−
AST files contain PCM16 sound data. They're used in Super Mario Galaxy, Legend of Zelda: Twilight Princess, and possibly others.
+
AST files contain PCM16 sound data. They're used in ''Super Mario Galaxy'', ''Legend of Zelda: Twilight Princess'', and possibly others.
=== [[BMG files]] ===
=== [[BMG files]] ===
−
Stores strings used in games for localization. Can be found in a most Nintendo published games such as Mario Kart wii, Wii fit and more.
+
Stores strings used in games for localization. Can be found in a most Nintendo published games such as ''Mario Kart Wii'', ''Wii Fit'' and more.
=== [[BRFNT files]] ===
=== [[BRFNT files]] ===
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=== [[BRSTM file|BRSTM files]] ===
=== [[BRSTM file|BRSTM files]] ===
−
BRSTM files contain ADPCM sound data. They're used in Mario Kart Wii, and possibly others.
+
BRSTM files contain ADPCM sound data. They're used in ''Mario Kart Wii'', and possibly others.
=== BTI files ===
=== BTI files ===
−
BTI files contain image data. They're used in Mario Kart Wii, and possibly others.
+
BTI files contain image data. They're used in ''Mario Kart Wii'', and possibly others.
=== [[CCF archive|CCF files]] ===
=== [[CCF archive|CCF files]] ===