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The '''Revolution Arcade''' (RVA) is an arcade version of the standard [[Wii]]. It was only known to have been used for ''Tatsunoko vs. Capcom: Cross Generation of Heroes''. Its console type is referred to as OS_CONSOLE_RVA_PROD1, and it is referenced by a string describing an "RVA.txt" file in the Wii System Menu's title data directory.
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The '''Revolution Arcade''' (RVA) is an arcade version of the standard [[Wii]]. It's only known to have been used for Capcom games, even though it seems to have been prepared for SEGA and Namco as well, as per [[Certificate chain|certificate]] references in its [[System_Menu|system menu]]. Its console type is referred to as OS_CONSOLE_RVA_PROD1, and it is referenced by a string describing an "RVA.txt" file in the Wii System Menu's title data directory.
The unit itself does not feature an option for composite video output, rather, it supports VGA output or [https://wiki.arcadeotaku.com/w/JVS JVS]. It supports output at either 4:3 or 16:9. The unit also uses the standard power supply input seen on retail models.
The unit itself does not feature an option for composite video output, rather, it supports VGA output or [https://wiki.arcadeotaku.com/w/JVS JVS]. It supports output at either 4:3 or 16:9. The unit also uses the standard power supply input seen on retail models.
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It features an RVA Setting Menu, which is available by holding the SEL button as the system turns on. It contains a calendar, options to set the screen into either 4:3 or 16:9, and a license. There is also a test menu, which can be accessed by pressing the SEL button once the board is powered up. It is a menu to test functionalities, so it contains a display test, and an input/output test. It also has system configuration options, clearing and saving data, and JVS status.
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It features an RVA Setting Menu, which is available by holding the SEL button as the system turns on. It contains a calendar, options to set the screen into either 4:3 or 16:9, and a license.
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There is also a game-specific test menu, which can be accessed by pressing the SEL button once the board is powered up. It is a menu to test functionalities so it typically contains a display test, an input/output test, system configuration options, clearing and saving data, and JVS status.
Within the System Configuration menu, there is an option to input an eight-digit password, which controls elements of a given game.
Within the System Configuration menu, there is an option to input an eight-digit password, which controls elements of a given game.