In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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7 bytes added ,  21:30, 21 March 2023
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Most of these are now implemented in [http://devkitpro.svn.sourceforge.net/viewvc/devkitpro/trunk/libogc/libogc/es.c?view=log libogc]. Please feel free to submit patches to implement the remaining functions.
 
Most of these are now implemented in [http://devkitpro.svn.sourceforge.net/viewvc/devkitpro/trunk/libogc/libogc/es.c?view=log libogc]. Please feel free to submit patches to implement the remaining functions.
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ES generally does not PPC titles with ES_LaunchTitle; instead, it writes the title information to [[:/sys/launch.sys]], then reloads into the requested IOS (even if it is the same IOS), and the new IOS sees /sys/launch.sys when it boots and launches the title, deleting the file and replacing it with [[:/sys/space.sys]].
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ES generally does not launch PPC titles with ES_LaunchTitle; instead, it writes the title information to [[:/sys/launch.sys]], then reloads into the requested IOS (even if it is the same IOS), and the new IOS sees /sys/launch.sys when it boots and launches the title, deleting the file and replacing it with [[:/sys/space.sys]].
    
ES is also notable for having the most [[Wii system flaws#IOS|IOS exploits]], some directly affecting title installation, and others allowing for arbitrary code execution.
 
ES is also notable for having the most [[Wii system flaws#IOS|IOS exploits]], some directly affecting title installation, and others allowing for arbitrary code execution.

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